JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by Chunk: 1/30/2020 12:39:44 AM
41
188
Chunk

Could you look into lowering the cost of master working exotics, they are a bit over priced.

I feel they should actually be super inexpensive to master work, I see many players not really using them in normal play as they don't have the season mod slot, the stats are not always great, they also mess up players builds not being master worked, I see a lot of players that I know and inspect don't use exotics unless its for a specific build. Thanks.
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Also: Masterworking exotic armor should bring the total stats up to 100

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bungie: "Uhm... let us think... nah, we like keeping people on the hamster wheel."

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I don’t even bother. I still use a couple non seasonal armor pieces because I just don’t care. I don’t have time to farm all day every day to get the bleeding edge of equipment. It just isnt worth it to upgrade anything past maybe 8 in a season. I’ll do it if I happen to get a piece I really like and have the materials (I almost never do. All my masterworked stuff is non seasonal)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Masterworking was fine before they -blam!-ed with it and gave us the garbage armor 2.0 system.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They're basically useless. Weapons and armor. For any incremental advantage the perks give you it's either wiped out or almost negated by stats and mods. Weapons are better, but mw exotic weapons are pointless.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No. -Cosmoooo

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by PX1914: 1/30/2020 2:02:13 PM
    Looking into the cost of Masterworking gear in general needs and quite frankly needed to be looked at some time ago. Between elemental affinities, mod cost, random stat roles, and limited sources for materials; us being able to fully utilize our gear should’ve never been so taxing. Bungo, why put all this work into a system and champion it when the overwhelming majority either can’t or don’t even fully engage in it... never mind, I forgot who I was talking to.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 3 does seem high. Maybe 2 would be fine.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I just think masterworked items should break back into more materials. 17 to MW a weapon 7 cores returned for breaking it down. 6 cores, 3 prisms and 1 shard to mw armor 5 cores returned for breaking down Basically the system in place now, where armor is replaced and made irrelevant each season, punishes you over time for masterworking ANY gear...good rolls or not, you lose out next season. Not a problem for people who can farm 980s, but for the avg guy, even decent players, which I consider myself, who dont want to tune into LFG every time they log in, it isn't really within reach to continue masterworking new weapons or armor. Weapons, that's mlre acceptable because you can buy cores from spider, I generally spend approximately 500 legendary shards every day here and still gain shards overall. I'm not saying to lower the cost, either, but I think there would be more freedom to explore new seasonal armor and weapons if we got more back out of dismantling masterworks. I generally keep only one set of armor, two or three favorite weapons for each slot, nothing in my vault. I dont care to have every roll ever, I just want the tip of the PVE spear, and when I see a new weapon or set of legs I want to use, I would like the option to do so by dismantling a few other items and instantly mw the new stuff. It takes 3 dismantled weapons to mw 1 new one. It take over 50 armor pieces to masterwork 1 new armor Make the weapons more like 2 to 1 And armor closer to 5 to 1

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They can keep the cost but add more sources to farm for them. Like idk....a PvP option....

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It's really fun when you spend all those materials on an exotic, then they nerf it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • IMO they should be the same price as everything else, they are incredibly difficult to effectively farm for due to multiple layers of RNG, and their their mod slots are inherently hindered. No reason to overprice them.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • They are very much over priced. Especially since we won’t be using them next season.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Either that or increase the stats on exotics. All of mine are dogshit tier.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • If you are masterworking an exotic then presumably it has an excellent stat roll. You will have the piece of gear forever. The price reflects that.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      11 Replies
      • I barely even use exotics anymore. I really only play on my Hunter lately and the only ones I use are Orpheus Rigs, Raiden Flux, and Liar's Handshake since those are so strong.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • Everything is overpriced.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • I wouldn't mind the cost if mods could be slotted into them.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Master Working is over priced in general.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Of course they can "look into it". That doesn't actually mean anything though.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by Soul_Eater_42: 1/30/2020 6:27:17 AM
          Is there any reason to actually Masterwork Armor? Seems kinda pointless. A measly +2 stat bonus per armor piece you Masterwork, and Energy capped at 10, even though we have Mods in the game that cost 5 to 7 Energy... Not nearly enough to make up for the absurd cost of Ascendant Shards and Enhancement Prisms.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          3 Replies
          • Especially considering they are so difficult to get a good roll on. On my Hunter and Titan I don't even have a decent exotic to build around. They just aren't dropping and every week I buy an engram from xur and keep getting chest pieces. Hunter chest pieces are all terrible unless you like poledancer. All I really want is a decent Foetracer or Knucklehead. I gor super lucky and got a good Ophidian drop on Warlock, but for some reason 10 mobility on Warlock is very sluggish compared to 10 mobility on Hunter this season. Last season in pvp my Warlock mobility was good enough to strafe properly in pvp. This season I'm so clunky I get hit with every shot... meanwhile a strafing Hunter is extremely difficult to hit.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • "we understand, your feedback will be passed on to the team" 12 weeks later Masterwork cost adjusted to bring in line with other non-esential items. 1000 silver per exotic armour shortcut kit.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Exotics swallowing 3 ascendant shards literally makes me sick in my mouth. I recently masterworked some stompees (not correct spelling I know), literally the only exotic that a) I like, and b) wasn't a completely shite stat roll. Dumping 3 shards in to them was still painful. Especially with no seasonal mod slot. Also, please bring back the ornament for these ASAP!!!!

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Edited by Baby-Luigi123: 1/30/2020 11:53:54 AM
            What they could do in my opinion is bring back exotic shards from destiny 1 and have those be used to masterwork exotic armour instead of ascendant shards. Also have xur sell them so we don’t have to rely on rng to get them

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • What’s the point of master working armour when it’s gonna be pointless next season.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            You are not allowed to view this content.
            ;
            preload icon
            preload icon
            preload icon