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Edited by Ach3r0n: 9/7/2019 4:19:52 PM
10

Mechanics planned for the upcoming event

Soul, dealing damage with melee weapons gives you energy. With enough of it, you can use it for spells, buffs, and healing. Some enemies might not give off soul when hit. Only about four enemies have this gimmick, one of which is a boss. Death, dying results in respawning at a bench but you lose access to an ability in your normal loadout. Defeat the enemy that killed you to get it back. Dying during a boss fight will permanently kill you in the event. The DM decides on what ability is lost upon death. (None of this a 100% official and subject to change.)
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