Some afk at worst but for most it goes like this. Lose the first round? Well we better lose the second too because I'm not playing 3 rounds when I need 40 matches. So we throw the game... Bad foresight on this one Bungo. Hell I might just go for pure kills and never pick up a mote or worry about the bosses and once I'm done all the auto shit I will be able to have a dance party for the remaining 10-20 matches.
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#destiny2
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19 Replies[quote]Hell I might just go for pure kills and never pick up a mote or worry about the bosses and once I'm done all the auto shit I will be able to have a dance party for the remaining 10-20 matches. [/quote] And you are part of the cancer that plagues gaming. ME ME ME and -blam!- everybody else.
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11 RepliesThe problem is people are playing the bouty not the game. As soon as I saw there was 40 games needed to complete I realized if you just play the game as intended after 40 matches you will have the bounty complete anyway.
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yup. Eff playing 3 rounds. That’s like 25 minutes for one match. They need to cut the match time in HALF! I feel exhausted after 2 games.
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Nobody is forcing you to do anything. Play and just get it, stop worrying about it.
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You don't need to get it right away, you have 3 whole months for it. You know know the mode sucks, we all know the mode sucks? Why suffer with it? Just aboid the stress. I would just play 5 matches a day at most until I get it.
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1 ReplySounds like you have a shit team and a shit mind set. To bad winning with a comeback is pretty fun. Git Gud.
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1 Reply6 matches to go. 2 round only rule for us. 2 round win or loss. Gambit is a time waster. Sad, that people slow play for the 3rd round anyways. AFK all the way.
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More like a dance party for 30 + matches I had the other steps done within 10 games Then having to do 30 + matches is just a pain just to finish up the quest Tho i watched code geass through those matches (no i don’t feel sorry for my team cuz while i was watching code geass we killed the meatball 2 times and had it spawn 3 times)
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Edited by LouE777: 12/4/2018 3:47:05 PMCompleted 40 didn't see that proplem to much, the competitiveness out weights that. Just like ppl that can't kill the other team still jump in the portal.
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I had this issue around 20 completions in. Then I finished my malf quest around 33 comps And from then on I had killer teams that just mopped the floor all the way to 40 comps. And there I was Just skating along using my corrupted pistol to just not get booted.
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Poor quest design is causing this: instead it should have been 40 points: a win is worth 2-3 points and a loss is worth 1 point. I think this would provide enough of an incentive to actually play verse going afk.
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I have seen a lot of afk in gambit. They just move enough to not be inactive. Don't defend themselves against invaders. Just die over and over.
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Afk’ers in strikes and gambit. Gee, go figure. Bungie has to stop these match completions in their quests. It’s fuc*ing shit up for a lot of players that play the right way.
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you want everything handed to you,, give me a Break-Neck.
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As I was reading this I realised that without kids whining about how the got their egos bruised in PvP and others pointlessly complaining to Bungie about disagreeable human nature traits these forums would be empty other than the really optimistic bloke telling us what Xur's selling once a week and the occasional misplaced lfg post.
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8 RepliesI am done with gambit thank god, got my DREDGEN, my malfeasance, and now breakneck. The catch up mechanic is horrible and the grind with RNG and the meatball is almost soul crushing. But I did it I lost count but it’s got to be about 800+ games so it’s doable but a nasty grind.
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Last night my clan and I ran Gambit a bunch. We never ran into anyone AFK. It was actually some of the most challenging Gambit we have run across. Yes, it sucks running into a team who knows how to invade or knows how to still gather motes while your the invader but that's what makes it fun. Maye its different on each console/computer? IDK but all I know is gambit as a whole to me and our clan is fun. The RNG aspect of ship and sparrow suck as that's all I am waiting on for dredgen even with 20 meatballs killed in the past 2 weeks. but personally I enjoy the grind of it. breakneck is almost mine as I was more worried about winning for my bounties to stack them all up for today.
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2 RepliesEdited by OSI Whisper: 12/4/2018 5:53:22 AMEverything about Gambit was poorly thought out. Invader with Sleeper/Queenbreaker can one-shot an entire team, see through walls, has an overshield, and takes half a mag to kill? Sounds good. Exotic quests that require killing Guardians (in some cases, entire enemy teams...which most of us are gonna need a few tries to accomplish) rather than focusing on Motes and helping your team? Check. Nightfall-level difficulty that encourages cheesing bosses (waiting until 5-stack Slayer to use Melting Point + 32 IKELOS rounds)? Sure. Bounties that encourage individual play rather than teamwork, often requiring feats that cause players to get greedy and set their team back? Go for it. A half-dozen different catch-up mechanics that constantly shift the flow of the match to essentially negate any advantage? Awesome idea! Unlimited portal use during Primeval waves so the other team can farm kills while we're busy fighting a boss, 2 mini-bosses, and a couple dozen glitchy Phlanxes? Sign me up. And now everyone (including myself) is running around with the weakest primary in the game, underequipped for anything but ads (unless they're lucky enough to get Heavy to drop, which I haven't for the past 5 games), losing more Motes than they bank and generally turning an already-unenjoyable game type into a boring mess where every match takes twice as long as it used to. All that, for a "pinnacle" weapon many players had 24 hours after the update launched, and the rest of us will spend a month or more grinding for. These new "quests" aren't doing much for hardcores (evidenced by players having them the first day), and they're the source of roughly a third to half of posts complaining about some element of the game (don't forget Amanda was the one who though it was a good idea to bring Shotgun spam back to the Crucible)...I guess if Bungie's goal was create even more elitism and divisiveness in their community, they've done well. If the Last Word quest requires more Gambit nonsense, I think I may just sit that one out - it'll just get overused and nerfed soon enough anyway.
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1 ReplyI'm using "horror story" in primary and "misfit" in special. Don't ever manually reload. Also heard good things about "sweet business".
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Bad quest design. has to be 20 wins and 40 games.
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Edited by TheWagn: 12/4/2018 2:47:20 PMjust play the game people. geez. People will sit and play 20+ matches of gambit but as soon as you put a requirement on the number of games you need to play people go into whine mode.
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5 RepliesEdited by TheArtist: 12/4/2018 1:31:00 PM1. Nobody is forcing you to do anything. 2. This quest is supposed to be a SEASONAL accomplishment. No one at Bungie was expecting that anyone would sit there and grind out 40 matches in a week. Its 40 matches over the course of the THREE MONTHS of Season 5. But there is no accounting for lazy, selfish people who can't delay gratification. ....or content creators competing with one another for "relevancy", and creating the impression that this is the way you're supposed to play through games.
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I used this as a chance to work on Gambit triumphs. Most people are either pissing around not paying attention or focussed on kills. This allows you to work on the harder to get triumphs which are almost impossible when full teams are playing properly.
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Gambit is tedious. Not looking forward to this quest
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You've got a point. Perhaps that final goal should just be a set number of hours in Gambit. Then everyone would just have to run the same clock down to zero playing however they'd normally play. Then of course, you go hard at AFK and rubber banders (not hard to tell when you have a repetitive input) and make sure they get their timeouts...
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"Supposed" is the word that is the problem. "Choose" or "chose" is the word that better fits. I choose not to worry about this .