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#feedback

Edited by Spawn: 10/24/2018 1:39:27 PM
42

Where is the one hit kill for my hunter?

shoulder charge hand held nova [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • At least it's not a nerf shoulder charge/hand held nova post. You can be certain if it was hunters that had the OHK ability it would be the other classes demanding a nerf to it.

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    • Over in... Ummm... Huh... You're a Hunter. You aren't ever getting one. You turn invisible, throw knives cho, own a flaming hand cannon, and had a bow before the rest of us. That's right! You had a bow in D1 and no one said anything about it not being fair. So, yeah... No one hit kill for you...

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      • Where is Agility, Invisible, Dodging for my Titan. You see...if You ask other class specific ability for your own class..then there is no different to all class. But in Competitive PVP point of view your view is right but not for PVE. In Any Competitive environment the player have to use the same tools/weapons/gears. That's why PVP need its own special class, weapons, gears. Currently Bungie policy does not make sense. Rewarding the winner or High Skilled player in PVP better Weapons/Guns or gear is not the right thing. Having PVP player to be able to use too Powerful guns is not right either. It juts will lead Nerfing that gun..make them not fun in PVE. PVP Balance for PVE totally destroying Destiny. Thats why Y1 D2 the worse Destiny ever. Gambit give us big problems. Mixing PVP and PVE. The only solution is everything must have 2 different settings. Damage to other players should be different than to AI. For instance. Sleeper Simulant will need 2 body shots and damage fall off if it to other Players. But As is for AI (To keep it Fun to use in PVE) This is the only solution. Try to tweak it will just make it not fun in PVE..and we will lose another millions players ...period. People buy this game for PVE not PVP. Remember during Y1,Y2 D1...when all exotics and Raid weapons were fun to have it and use it. Just one Fatebringer make us very very happy to have it. Using Y1 Thorn in patrol make me giggling to see the funny movement when the Dreg died. Now...we can have tons of exotics..does not excite because we know it will be MEH. Y1 Heart of Praxic Fire was very fun...we can spam the nades melee..etc Then they nerf it to nothing. All because PVP. Bungie forget that in PVP...if some one crying losing..there are other player happy winning. Of course only the cry babies will blasting the forum. That lead Bungie nerfing the gun/armor/abilities. That make Other players no fun in PVP AND PVE...!! I am a Titan...I was ok with Warlock double sticky nade and Y1 Blade Dancer. Then they Nerf those Nade and Hunter...it lead to my Shoulder Charge get nerfed. They took out all the fun from the Game and just ask us kill each other with primary only..BORING and team shooting. In D1...my K/D was below 1.0. But I love to play PVP. Just running around Shoulder Charge those Hunters. Its hilarious to see them flying and funny noise when they get killed. Of course...They killed me 5 time with their gun before I land 1 success SC. Still 1 Hilarious kill much fun than boring 5 kills. I don't care my K/D. PVP Progress should be based on personal player not on team Win/lose. So every one will be happy win or lose. Make them want to play again. In losing team you should make progress if you have good score. The current PVP Win only policy make player hate to play competitive solo. It should be based on individual score. To have good score you should do things that lead you to win. Like capturing zone, kill other players etc. Regardless you win or lose..you still make progress. That way...every one love to play and no hate msg to low skilled players. In fact..the higher skilled player will love the low skilled players in their team. It will make them chance to have a bigger score because those lower skilled will not steal their kill that much. Me as low skilled player...still have fun to have my funny hilarious kills. Bungie miss it. Many People playing video game for fun. Not for stress competitive task.

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        • Play arcstaff with the uppercut

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          • The same place my second grenade is for my Warlock.

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          • With the invisibility for my Titan

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            • I would like to see Golden gun last longer so you can uses your shots, since other supers seem to last so long

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            • Hunters will probably never get an ability like that. Warlocks and Titans would never let it happen

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              • Blade barrage lmao

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                • typical hunter.

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                  • blade barrage, arc pole dacer.... those are already 1 hit kills.... could you hunters just stfu of you are bad or have a bad connection...

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                  • Warlocks get one instakill ability and people start shitting a brick. Titans get three of them and that number only increases once they start throwing on any damage boosting exotic like Synthaceps, Wormgod's Caress and Heart of Inmost Light. Should Hunters get one? I think they should get at least one.

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                  • Try the new uppercut on arcstrider. It isn't OHKO, BUT you can very quickly do a normal melee while you are up in the air. It is very satisfying to uppercut someone from a slide, then punch them from above 0.5 seconds later to kill.

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                  • Hunters is all I see in PVP. They are OP enough as it is.

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                    • Where is my ability to suppress supers for my warlock?

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                    • They should make the arc staff uppercut a one hit if you connect the staff itself.

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                    • Should be dash, if it was close range. Ohk are for close range abilities, hunters should have one too.

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                    • Plus the shitty short range supers. But we still got dodge and a weak melee on all classes.

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                      • Edited by ZeroLimits224: 10/23/2018 11:33:54 PM
                        THAT RIGHT I WANT A SUPPRESS SUPER GRENADE IF THEY GET THIS ONE HIT KILL STUPID SHIT I MEAN DEVS ARE U LOOKING AND READING THESE COMMENT WE MAKE FIX THE HUNTER CLASSES TO WERE WE HAVE A ONE HIT ABILITY

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                      • You have pole dancer the most op super of them all. Stop complaining.

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                        • your guns and super

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                        • Hunters don’t need it

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                          • Edited by Synckronise: 10/23/2018 11:55:08 AM
                            Explosive knife headshot, one hit kills and can also double as an extra grenade when targets are hiding behind cover. Granted it isn't as mindless as charging into something or throwing a grenade but finesse is the Hunter way after all.

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                            • Hunters dont have a single 1 hit kill grenade? Even tripmine? But yes give hunters 1 hit kill stuff and then give titans and warlocks invisibility too :D

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                              • Im not saying I agree or disagree, but I know that I crit an enemy guardian for 49, 3 times, with my shuriken melee shit. The burn didn't even finish him off...

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                                • Its called a super just like fist of havoc and nova bomb But yes hunters need better abilities than only supers

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