Litterally makes them unpredictable 50% of the time.
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Corn comes from barrel, aim from barrel. No ghost bullets. But for real ghost billers are the only thing that is bad about hand cannons and they are there for a reason and should stay. Hc already rule the comp scene
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It seems handcannons have always been terrible with bloom
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The problem is not bloom, it is the assumption of accuracy. If you only missed 50% of the time, you would be a very accurate guardian indeed. the problem, is that those that like to complain, on average miss precision kills 60%-70% of the time. When you miss to that kind of degree, there is clearly more going on than just 'ghost bullets'...
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Anyone else think hand cannons especially the high impact variety should cause massive amounts of flinch when hitting those head shots in close ranges? Cuz its kind of frustrating to be out gunned by a pulse in those ranges because they can get off those bursts faster and more reliably than we can firing our cqb effective weapon. I can understand an auto rifle because they share the same range type as a hand cannon, but not a pulse those are meant to dominate the mid range area to the low range scout rifle areas. Yet herp derp mcgee can pick up that god roll pulse and just wreck shop at nearly every range except high range scout and sniper rifle areas. Then again I guess the issue would be solved with the removal of the bloom cone. Yah just remove the cone and let us play without it for a month or two.
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8 RepliesGet the palindrome from the vendor - cuts out quite a bit of the phantom crap. That's the range needed for a hand canon to be great. I wish I had an eyasluna with a good roll also
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It makes it unpredictable after a specific range. The issue is that range is awfully close if you do not have massive range boosting perks on HCs that have an already high starting base range. Hell, The range you can miss a well placed initial shot is stupidly close without Range Boosting Perks, before bloom is even a factor. Last Word is the only one that basically regardless of range will suffer horrendously from bloom due to it's abysmal range stat and RoF.