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Destiny

Discuss all things Destiny.
Edited by Scurlet Spidah: 9/28/2016 3:56:51 AM
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Weekly reset full changes

[u]orbit[/u] Nightfall Fallen saber Modifiers: Epic Berserk Small arms Chaff Airborne Siva Heroic playlist Modifiers: Heroic Solar burn Small arms Ironclad Weekly crucible Combined arms [u]Iron Temple [/u] Shiro-4 Patrol the plaguelands quest 4 bounties: Crushing blows - kill Enemies with the battle axe Pull the plug - kill fallen majors or ultras Anti splicer - complete patrols Archons forge servitors Cryptarch Artifacts of the iron lord quest Artifacts: Felwinter - lose super get extra melee and grenade, small boost to all stats, orbs give melee and grenade energy Skorri - when super is full nearby allies super recharge faster Perun - enemy guardians with full supers are highlighted [u]The Reef[/u] Petra Bounties: Wanted- kill Irxori on the cosmodrome Kill 12 consumed fallen, hive, cabal, or vex on Mars Kill 100 taken Variks Bounties: Earn points in challenge of the elders With fireteam General orbs Kill enemies in 41 poe 42 CoE Round 1: Noru'usk Servant of Oryx (Taken Cabal) Round 2: Overmind Minotaur (Normal Vex Minotaur) Round 3: Wretched Knight (Normal Hive Knight) Mission Modifiers Chaff (radar disabled) Fresh Troops (more enemy reinforcements) Bonus Modifier Super Kill Bonus (= more points) [u]The Tower[/u] Factions New Monarchy: helium filaments Dead orbit: spirit bloom FWC: relic iron Shaxx Weekly bounty Taking control Adding trials when it's out Friday and court of oryx soon
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  • I was wondering which artifact would be better for pvp, the one that reduces Dot or the one that highlights all enemies that have their supers... but enemies with charged supers already have a yellow border around their marker, so that artifact seems kinda useless

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