[b]bad juju[/b]: make it into grasp of molok. Its sad when legendaRies outperform exotics.
Reduce the impact if you must on juju but let it fire as fast as graps of molok and have good stability. The hipfire perk is kind of useless replace it with counter balance.
[b]no time to explain[/b]: let it fire faster, like the current fire rate of juju.( high and medium impact prs need a slight buff as well).
[b]hardlight[/b]: reduced screen shaking/ recoil.
[b]hawkmoon[/b]: for the love of god stop nerfing this weapon. Give it back its stability.
[b]first curse[/b]: perfect as is but its fire rate is a bit too slow. When the fc perk triggers i think it should add a slight bonus to damage as well as range.
[b]Hcs in general need a fix for stability and accuracy. This pacing ur shots crap gets you killed vs a bullet hose or any other weapon.[/b]
[b]sleeper simulant[/b] : make the ricochet perk better. Make it ricochet off of ur target and chain to nearby monsters.
[b]supergood advice[/b] : this weapon still sucks fix it. Make it into an exotic version of the corrective measure. Huge mag size, increased stability and really high firerate. Keep the exotic perk but change the base stats to match the corrective measure from vog. It should be void burn as well.
[b]The heavy ammo and special ammo nerf[/b] is affecting pve fix it.
[b]thunderlord[/b] : this weapon used to be like a heavy scout rifle(very accurate lmg). I dont like the spinning up perk that makes it shoot faster the longer its fired. It makes it very inaccurate.
It seems like its accuracy got nerfed in general because even when tap firing its not what it used to be. Fix it.
We have legendary lmg doing better than exotics these days(talking about the orynx raid lmg).
[b]dregs promise[/b] : there should be no travel time for its bullets. Make it like the hakke sidearms with increased velocity.
[i]Remove tracking if you increase projectile velocity.[/i]
[b]fabian strategy[/b] : this is the worst exotic of all time atm. Increase base stability and range. When the exotic perk procs it should have increased stability along with its increased fire rate.
Its really dumb that a legendary ar (DOP) does better than all exotic ars. So why not make it like a god rolled dop when the exotic perk kicks in and a regulard medium impact ar when shooting from far away.
[b]suros regime[/b] : its not bad atm but the spinning up perk is kinda useless. It procs too late. I mostly use focus fire if i use suros.
[b]chaperone[/b] : its an awesome shotgun but i think it needs a slight boost in range for precision shots. There are many times it does no damage cuz ur not close enough to ur target.
[b]lucky rasberry[/b] : is a useless exotic atm. Why not make it like the titan armor that gives two grenades. Let it give two grenades to hunters.
[b]patience and time[/b] : should be like the vog sniper with a six round mag. it should be a fast firing sniper with low impact and a 6 round mag. We already have a few high impact exotic snipers.
[b]zen meteor[/b] : atm u need 3 precision kills to trigger the exotic perk....thats dumb. Why not make it like the black spindle. 3 precision hits gives u the fourth explosive round.
[b]boolean gemini[/b] : the iron sights on this gun is horribad. Change the sights to the one the mida has and this gun will be a beast. this gun needs to fires as fast as nl shadow.
The exotic perk sucks so change it to precision kills partially refund mag and third eye. It will also need a stability buff or counterbalance if the fire rate is increased to that of nl shadow.
[b]ace of spades[/b] : give it arc burn already. I think exotic primaries should have burns.
[b]fourth horseman[/b] kills should always give back ammo because this gun burns through ammo like crazy. Make it so that kills always replenish ammo and increAse reload speed.
[b]hereafter[/b] : not alot of people use this sniper. Make it so that precision kills with this weapon always blinds enemies.
[b]monte carlo[/b] : i never use this gun but im sure it can be made better. I dont think anybody hipfires it. They always ads so whats the point of the hipfire perk?
[b]last word[/b] : the exotic perk doesnt do anything now so people ads. Make it extremely unstable when adsing and stable when hipfiring. The exotic perk should make it more accurate when hipfiring. I think it should be limited to sidearm range.
[b]vex mythoclast[/b] : bring back the vex but make it a tradeoff gun. When using vex in pvp it drains ur super, abilities, special or heavy ammo. In pve it should be the same old vex with no penalties.
#edited
[b][u]The boolean gemini changes.[/u][/b]
English
#feedback
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Bump. Buffs and improvements are better than nerfs!!
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1 ReplyI'd rather see this stuff happen instead of nerfs, bump
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1 ReplyThunderLord always had spinning up as a perk
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3 RepliesEdited by Ethrad: 8/5/2016 4:48:41 AM[b]EDIT: Wait a minute, you made this post [i]weeks[/i] ago. Stop spamming the feedback forum.[/b] [quote][b]supergood advice[/b] : this weapon still sucks fix it. Make it into an exotic version of the corrective measure. Huge mag size and really high firerate. Keep the exotic perk but change the other stats to match the corrective measure from vog. It should be void burn as well.[/quote] So let me get this straight, you want to make the exotic perk near useless? It already has a larger magazine than the Corrective Measure if you're hitting the target. Changing the damage type isn't going to solve any issues this gun may have, either. As it stands it's the best Vault of Glass gun, able to take out Oracles better than the Corrective Measure. [quote][b]zen meteor[/b] : atm u need 3 precision kills to trigger the exotic perk....thats dumb. Why not make it like the black spindle. 3 precision hits gives u the fourth explosive round.[/quote] So you want to turn it into Triple Tap turned up to 11? It needs kills, not precision kills, for the record. [quote][b]boolean gemini[/b] : the iron sights on this gun is horribad. Change the sights to the one the mida has and this gun will be a beast. Give it third eye as well the current exotic perk on it sucks. Change its exotic perk to precision kills with this weapon partially recharges ur grenade and partially reloads mag.[/quote] I don't see why people hate on the sights so much; giving it third eye isn't going to make more people use it. If changing it's exotic perk is what it needs why not combine the two, instead of the choice. [quote][b]ace of spades[/b] : give it arc burn already. I think exotic primaries should have burns.[/quote] I don't see them putting arc damage on the Imago Loop anytime soon. [quote][b]last word[/b] : the exotic perk doesnt do anything now so people ads. Make it extremely unstable when adsing and stable when hipfiring. The exotic perk should make it more accurate when hipfiring. I think it should be limited to sidearm range.[/quote] Yea, there's [i]definitely[/i] something wrong with this gun. I mean, why else would people be using it in level-based activities? ... [quote][b]vex mythoclast[/b] : bring back the vex but make it a tradeoff gun. When using vex in pvp it drains ur super, abilities, special or heavy ammo. In pve it should be the same old vex with no penalties.[/quote] No.
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Vex is garbage right now, definitely does not deserve to drain all you abilities. That's ridiculous.
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1 ReplyDude are you 12?
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1 ReplyZen meteor doesn't need precision kills. Body shot kills activate the perk too.
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Edited by BRAZACK: 8/1/2016 8:53:08 PMCome on people some of these changes are warranted. it seems you guys would rather talk about nerfs than actual changes that would make the game better and more enjoyable. Yoi guys keep bumping nerf posts but you avaoid this post like its a plague. Is it too long of a read? I made it in paragraphs so its easier to read.