I think shadestep needs to be nerfed. Why, this is the only subclass with an evasion, rolling and shotgunning is way to overpowered. In year 1 blink was op but 2 classes could use it which. Shadestep gives an unfair advantage to a class that is extremely op.
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#Destiny
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11 RepliesThe Thorn is back After the update tomorrow Thanks to the new FIREBOLT weakening your foe and adding extra damage from other weapons Thorn will be big again if you are sunsinger. Have fun fellow year 1 players.
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1 ReplyWell great job OP! Your bitching payed off!
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After the evasion nerf (blink, shade step, TG), they should be in a good place.
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3 RepliesEdited by John Halo: 6/12/2016 2:20:33 PMIt's pretty good in pve. Could you Pvpers not ruin something else in pve by calling nerfs? Please [spoiler] I'm still upset that hand cannons are close to unusable now in pve Ruth range nerfs[/spoiler]
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15 RepliesAs a Titan, I am pissed they messed with the twilight garrison...
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185 Salty Hunter tears collected
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1 ReplyEdited by Zelrons: 6/14/2016 7:41:56 PMSo Blink-shotgun was not OP because more people could use it?
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3 RepliesIf they do nerf it I would make it so that you can take damage while shade stepping
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Already been nerfed, 3 second cooldown. Also goes for twilight g.
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Can we stop this whining now?
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If you think anything in this game is op atm, you're trash.
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I think something should be done about invisibility. I dont know how many times ive been tracked my something while im invisible.
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19 RepliesLook at all the hunters voting! Haha well no more zero skill peasants!
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3 RepliesNo, but the twilight garrison could use a cooldown period.
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1 ReplySomeone's firebolt grenades not hitting? At this point in time I don't think it matters, especially with a kd like yours.. [spoiler]not OP, git gud [/spoiler]
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In theory, it's an excellent idea, but there's a problem when you gain damage resistance when you use it, allowing you to charge at enemies without taking as much damage as you would if you ran straight at them. There's also a glitch where you can shoot as you come out of a roll, allowing you to deal damage in an invincible roll. Nightstalkers are the most OP class in crucible at this point. With shadestep, Wombo combo, and a super that renders enemies nearly immobile, shuts down supers and abilities, and makes every shot on them a critical, it's clear that this is the dominant subclass. Forget all of the nerf sunbreaker posts, they are just fine where they are. Nightstalkers need to be balanced. This is coming from a hunter who mainly uses Nightstalker.
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Not op just annoying.
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The only thing I don't like about it is that when you throw a tracking grenade it stops tracking. Like I get it, I can't see you... But, why do my grenades have to go full retard?
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They should nerf all classes down into a single class named "The Balance" It has no grenades, melee overcharge ability or special evasion tactics, and every firefight it enters results in a trade. PvPers will finally be happy that no one can kill them using tactics unavailable to their prefered class and PvEers will be happy because Destiny is no longer an enjoyable game and they'll find something better to play.
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They should completely take away shade step and take away warlock melee shield and range, I'd be happy and 50% of the PvP player base would be -blam!-ed. Night stalker is trash in PvP anyways
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It's dependant on how good the player is. As someone who exclusively plays with it, I'd prefer it if you didn't mess around with it just because you sometimes get killed.
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It's easy to counter. They still take damage while shadestepping and they aren't going very far. Plus it's two shadesteps and a cool down.
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Edited by TekeJR: 6/12/2016 2:22:30 PM"Extremely op", yeah sure. We only have 1.5 subclasses that are actually useful at the moment
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Haahahaahhahaahahaha [spoiler]#SATIRE[/spoiler]
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Learn to counter.
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18 RepliesThis community is OP. All of the unnecessary nerfs we've had to endure are all thanks to people who post polls like this...