What they really should had nerfed was the Stormcallers. You have to admit, they are op as -blam!-. They kill three enemies at once, and has a large range. Takes to hammers to kill them and by the time u recharge, u are dead. Sunbreakers were the victims.
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I main a hunter and never asked for a nerf. In my experience hunters warlocks and titans call for nerfs so you do hunters always get the blame
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2 RepliesAs much as I don't like to agree. I main a warlock and storm trance seems to last so long. I don't like seeing nerds or negative buffs but damn trance never ends
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It actually only takes one hammer to kill me. If it hits anyway.
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I get one shotted by hammers actually but they really need a super duration nerf
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1 ReplyWatch me hold r2 as I move in circles around the map for some "highly skilled" kills
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I thought the community moved onto sunsingers already
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Edited by immaddiemccann : 2/24/2016 11:33:25 AMHer we are with the elusive Titan, not content with getting blade dancers and sunslingers nerfed they now go after the innocent storm trance. The Titans are a moody bunch that will not stop until bungie crack to their extensive and ridiculous list of demands.
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No. I think the classes are fine at the moment.
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I play a Warlock occasionally, and I agree that the super is OP. I don't really care if they nerf it or not, though. It's a super, and it is the only good thing about that subclass.
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3 RepliesYou don't even have a warlock. Why do people choose to speak on things when they've never even bothered to experience what they're complaining about?
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The super is too long.... [b][i][u]IN MOTHER-blam!-ING PVP!!! DON'T TOUCH THAT SHIT IN PVE DAMMIT!!!! [/u][/i][/b]
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Stormcallers are slow and squishy Shoot more
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The only OP thing about warlocks is probably landfall. 3 hit kill is weaker than every other super. The range is fine.
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So Silly
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1 Replythey have the only super that has a time to kill hammers kill instantly and so do bladedancers compared to those it's less worse they are also really squishy for some reason
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4 RepliesTo truly be super effective as a Stormcaller you have to have good gunskill, it's neutral game is quite poor. Then, you're Palpatine for 20-30 seconds for 5 kills. Then you have to be able to win gunfights
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Wait, you snipe and still can't kill them? Here we go again
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Just don't stand in front. I rush from the back or side whenever I can. They are so not used to it =) In this clip I am almost dead and still get a storm caller to red lol https://youtu.be/m92SX4W9Qic
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I only think the duration of the super needs a nerf
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So much wrong here.. [i]-ATullo[/i]
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True story: Despite repeated issues with warlocks (respected the class, just didn't like playing one), I tried one again just to try Stormcallering. Deleted a perfectly good Titan to do it, too; you'd think I'd learn. ANYWAY... yes, the Super is awesome, especially under the right circumstances. But a lot of the other stuff is pretty mediocre; Stormcallers are only awesome when their Super is activated. Which explains why mine mains Bad Juju. So while they're spectacular for 5% of the game, I think they pay for it in the other 95. And I expect if they ever do get nerfed, I'll either revert to Voidwalking or resume my traditional Two-Titan stable.
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1 ReplyEdited by NerdFame: 2/22/2016 3:46:19 PMYou heard it here first folks [quote]stormtracers[/quote] are op. Stormcaller is fine though
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Why shouldn't it take two hammers to take out a rival roaming super? It takes like 6 or 7 ticks to kill someone in Hammer of Sol. It takes two Arc Blade swipes. Radiance needs a combination effort from Scorch and abilities/weapons. Golden Gun now kills you in one shot. What's the problem?
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1 ReplyIs this a new subclass that I don't know about?
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2 RepliesEdited by MagicFreakZoe: 2/22/2016 6:51:38 PMBladedancers win the fight against stormcallers easy.
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So either a butthurt Titan or a salty Hunter. Looking at OPs characters... Both.