JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by oz_realrio: 2/23/2016 12:35:05 AM
258

Stormcallers need to get out of the shadows and admit they are op as hell.

What they really should had nerfed was the Stormcallers. You have to admit, they are op as -blam!-. They kill three enemies at once, and has a large range. Takes to hammers to kill them and by the time u recharge, u are dead. Sunbreakers were the victims.
English
#Destiny #Classes

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Shotgun... Just shotgun

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Where were your calls for nerfs when TTK first came out? Oh that's right Sunbreakers those things you are calling "victims". Irony. Now that that is nerfed, time to go after the next best thing in your mind because it can kill you and you dont know how to fight it. Please, go on about how its op, your opinion means so much to bungie in their never ending chase for balance.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • If ur asking for a nerf go jump off a brige or something. People need to stop ruining a ruined game

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by CozmicClockwork: 2/25/2016 5:14:34 PM
    Well hammers do less damage than gg because there are more of them so you should determine time taken to kill them in gg shots. It still doesnt get a lot of an armor buff I dont know why you're complaining about that. You know what else can kill three enemies gg, hos, arcblade, so that argument is invalid. Of all stormcaller nerf posts I've seen this one has the worst arfuments against it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They are not, easiest to kill when activating and in their super.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The only thing I had to get adjusted to was their melee and landfall. Both those are such cheesey and slightly op. I don't get why titans and warlocks have panic buttons lol, yet hunters got to work a lil harder. It's cool though, learn and adapt I guess P.s. I main a hunter lol

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • We only take one hammer, not "to". If it took 2, you missed.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • If you wanna nerf out super at least buff our grenades because right know they kinda suck imo

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • The transcendence perk probably needs looking at. I main a warlock and love that perk for pve (which is mainly what I play) but it is a bit excessive for pvp. It also overshadows all the other perks in that tree (at least, for me). I'm not a game designer so I'm not sure how to fix it without removing it (which I do not want). Maybe have a cost associated with it, like 5% less armor for the super (remember that Sunbreakers had 5% more armor than other supers and how significant that was).

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • The transcendence perk probably needs looking at. I main a warlock and love that perk for pve (which is mainly what I play) but it is a bit excessive for pvp. It also overshadows all the other perks in that tree (at least, for me). I'm not a game designer so I'm not sure how to fix it without removing it (which I do not want). Maybe have a cost associated with it, like 5% less armor for the super (remember that Sunbreakers had 5% more armor than other supers and how significant that was).

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • You just think it's OP because every thing else got nerfed and this didnt so it's slightly better. Not OP

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • The duration that's too long and the range is too far. Other than that, it's fine.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Sunbreaker pre nerf armor, melee outside shotgun range, fist of havoc and roaming super that last close to a minute. Oh ya

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • No, stop panicking like a bitch when u see one.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Stormcallers need a nerf on their duration.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Sunbreakers were MORE op [spoiler]but yea we could use some tweaking[/spoiler]

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • This is not news by any means. I'm not sure why people don't complain more about it honestly.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Your mouth needs a nerf. Quit using the n word.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • For all saying that you can snipe them they activate super up close so you can't snipe them most of the time unless they far away and for team cooperation hammer were able be team shooting also team shooting might not work when they have the double chaining

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Does not take hammers I run stormcaller not very good at pve I will admit but all it takes is a little coordinated team shooting or a sniper shot to the done

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • They are so op [spoiler]not[/spoiler] They are an easy teamshot since they can't regen health per kill.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • Pretty sure almost any super can kill three enemies at once.....

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • As a warlock main I will straight up say that stormtrance should absolutely not last as long as it does, firebolts with VF should not burn as long as they do, and titans got absolutely boned by the sunbreaker nerf. Now let's grow up children. Don't take this overboard and destroy both warlock subclasses that everyone uses. [spoiler]I'm a Voidwalker ;([/spoiler]

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • I get head shotted a fair bit. And Killed with shot guns. Not my fault you panic while one of the good players simply kills me.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • I disagree...I main a warlock and I suck with the storm caller sub class. I don't know what I'm doing wrong but I'll pop the super right before entering a fire fight and two guardians take me out before I can get in range. I never use it.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • 1 snipe to the head *stormcaller down* You're right that is op xD

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 2 3 4 5 6 7
            You are not allowed to view this content.
            ;
            preload icon
            preload icon
            preload icon