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#feedback

Edited by SilverwindNarga: 2/12/2016 3:12:55 PM
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Pvp Crybabies shut up. Let the real pvp players here discuss on what needs buffing for classes.

So we all know pvp crybabies on here cry and whine everyday that classes need nerfs. These are pathetic scrubs that probably got tired of pve went into pvp sucked and are now crying OR they are stupid to know how to play pvp smart. So I am asking the good, smart, tactical, and non crying pvp players here what subclasses need some loving? I can only speak for the locks cause thats all I play in crucible since day 1 year 1. No lock class needs a buff. To me they are all fine as it is. None need a nerf as well but again we are not here to talk about nerfs. Locks do not need a change. As for titans and hunters again i really cant give a good opinion on them. Only thing i can say is I think Titan Bubble should be a little tougher. Not tough enough so that nova bomb and FoH cant break it. That would be too much. So guys......What needs a buff? Edit. sigh so sad to see people posting that i think myself a crucible god or w/e. Look here people who have nothing constructive to add. The point of this post is that pvp crybabies have ruined almost all weapons and one or two subclasses. So instead talk about what needs buffing. and btw a real pvp player imo knows nothing is OP right now not even locks or nightstalkers or TLW or MIDA or w/e. So if ur gonna spend time insulting me for w/e pathetic reason just know ur part of the problem.
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#feedback

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  • This is a stupid post you cant shut out an entire demographic of players for any reason. They're all players and deserve to voice their opinion even of it's against yours.

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  • Amen! I've been working overtime collecting all these people whining about everything needs nerfed

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  • By your k/d you should shut up.

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  • Sunbreaker, voidwalker, and defender need major pvp love. Golden gun, bladedancer, foh, hammers, and nova needs massive damage boosts in pve.

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  • Buncha bitches. If anything needs to be changed it is that Voidwalkers need a buff.

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  • They need to nerf (yes nerf) hit detection on blade dancers, nerf skip grenades, remove hungering blade and QuickDraw. Make shadow shot longer time to tether. Buff storm trance armour and landfall radius. Also remove all weapons from the game

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  • How can you make a post like this if you have a negative win/lose ratio and just barely a postive k/d?!

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    • I think the bug with the melee ability being taken away and the melee not doing it's based damage is kinda dumb

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    • I play PVE, I've only asked for the sunbreaker class to be nerfed because it was to easy for ME to get kills with it. other then that, I ask for things to be buffed

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    • Nothing is OP people just suck. #salty salt You want some brah.. Don't shot me. You'll live, maybe...

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    • Warlocks seem to be in a good place regarding subclass balancing. Although firebolt grenades are manly used because Viking funeral and touch of flame. But these are things to work around in crucible. The only subclass I have problem with is hammer of sol. Functionality and perks are fine where they are at, but Bungie needs to fix the hammer's hit detection and detonation. I say this because time and time again I hit a guardian with the hammer and yet no damage is dealt. Mostly occurs when people are running away and when people are backing up while jumping. Also in the past two iron banners I've noticed Titan and warlock melees are not dealing damage but the charge and ability is used.

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    • And here I thought this was just a game......

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    • I want the titan bubble to stop super that happen in the bubble they still happen it would just stay in the bubble if there happens inside it.

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    • Destiny? Pvp players? Lmfao

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      • I laugh at people who think this game is competitive... This will never be an MLG game for countless reasons.

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        • Huh? Real pvp players don't play mehstiny. They don't even bother making jokes about it anymore.

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          • All I will say is that no matter what people will cry. Nobody likes to be defeated. Some have legitimate complaints while others don't. Saying a warlocks arc super lasts to long is a legitimate complaint. Complaining about getting sniped, out matched, and just straight owned isn't a valid complaint. That's a person frustrated that he or she can't use the same weapons with the same results. That's being defeated. A majority of people will not accept that lightly. You will take hate, bungie forums filled with defeated gaurdians screaming nerf. Suggestion is to simply pratice. Use different weapons different gear. Find out what works for you. Don't always go with the meta lol.

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          • The classes are pretty well-balanced. Only changes I would make: 1.buff Sunsingers for PvE only. Possibly rework. Stormcallers really overshadow SSs in PvE 2. Buff Sunbreaker hammers. Either improve tracking OR improve splash damage. 3. Buff suppression effect of Shadowshot.

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          • bumpity bump bump.. ..tru dat

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          • Real pvpers haha. You can't be serious.

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          • I would love to see a blink re work where there is no cool down or where we can see the cool down maybe a timer for it or something please. lol.

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          • Warlock main here and these are my suggestions: [b]Stormcaller + Voidwalker[/b] -Energy drain effects increased significantly -Scatter grenade AoE increased -Nothing manacles have their tracking resorted to year 1 levels. -Nova bomb deals significantly more damage in PvE -Nova bomb hit detection fixed -Arcbolt is buffed to 110 damage, range increased to pre 2.0 levels -Blink distance, activation speed and cool down all returned to pre 2.0 levels. All it needed was the weapon delay and the visual effects to prevent blink shotgunning. -Transcendence is removed. -Stormtrance duration buffed to 20 seconds -Transcendence perk replaced with a perk which allows for melee and grenade kills to heal and super activation to heal also but not super kills. -Impossible machines now provide feedback and amplitude so the landfall+ionic blink combo is not possible but the neutral game is vastly improved. -Pulse grenade now pulses x2 as fast and lasts 3 seconds longer [b]Sunbreaker[/b] -Match grenades last 4 seconds longer and activate 1.5 times more quickly -Flameseeker tracking buffed significantly now provides a slight boost to recovery -Hammer early proximity detonation fixed along with hammer hit detection. I don't know a lot about Titans tbh. [b]Arcblade[/b] *See stormcaller, voidwalker buffs for Arcbolt and blink buffs -Melee hit detection is fixed across all classes fixing Arcblade and shoulder charge -Flux grenades tracking is reduced however, flux grenades now stick to targets and detonate in multiple smaller grenades which also explode. -QuickDraw speed increased slightly [b]Golden Gun[/b] -Aclyophage Symbiote returned to is Y1 state -Golden Gun now deals significantly more damage in PvE -Swarm grenades deal more damage in PvE and have improved tracking. -Combustion AoE increased by x1.25 [b]Defender[/b] -Now have a melee ability identical to flame shield; activates in hit but has a weaker shield than normal force barrier. -Spike grenade damage increased from 13dps to 15 dps -Defender bubble can now survive 3 golden gun shots and landfall. -Enemies that enter Ward of Dawn only in super are suppressed. [b]Nightstalker and Striker[/b] -FoH does significantly more damage in PvE -Shoulder charge hit detection fixed -*See stormcaller for changes to pulse grenade -Storm fist now deals enough damage to remove a flame shield so a Titan will win in a melee fight provided neither have increased melee attack speed. -Tethers activate more quickly -Shadestep glitch patched. *Collapses

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            • Haha real pvp players. Like they are som kind of special breed

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            • So... You don't like players that cry for nerfs, then proceed to outline your proposed adjustments? Are you TRYING to be funny?

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              • Edited by MGB: 2/12/2016 2:43:41 PM
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                Nothing needs nerfing, and not many things need a buff. Also, how can you call people scrubs when your K/D is 1.39? I see a lot of people on this forum calling people scrubs, yet many of them don't have a K/D of 2+

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                • Am I real pvper? I suck at it (too old, reflexes too slow I think) I don't think any guns need nerfing... Played doubles yesterday with a random just met, came across a match with both using snipers, went 4:1 down instantly, change of tactics we ended up winning 5:4... I seriously know how to counter every weapon and tactic, yet I am not skilled enough to always accomplish it... When are these kids going to realise it's skill not op weapons etc

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