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Edited by gr8b8: 12/28/2015 12:28:30 AM
219

MIDA needs a 34% nerf

The TTK of the mida multi tool is exactly the same as pre nerf vex. This is why so many people are using it now. It's insanely overpowered. In order to fix the vex, Bungie nerfed it by 34% and it became balanced. With that being said, the MIDA multi tool needs a 34% nerf and won't be balanced until then.

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  • 00.4% nerf

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    • Edited by gen Doylee: 12/30/2015 2:34:48 PM
      Needs a .04% buff I think.

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    • HAS NO ONE REALIZED THAT THIS IS BAIT?! Look at the hashtags and then his username... Are people really this ignorant?...

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    • .04% nerf ;)

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    • SOLUTION TO PVP! When the Mida gets nerfed there will be another Top Tier weapon to take its place. Bungie couldnt balance their PVP weapon classes if it were to save their business. Even call of duty has a more balanced weapon system , its not like theres 1 gun that rules all in cod or even battlefield , and if there is that one special gun on those games its not like the other weapons are complete garbage compared to the overused weapon. I honestly dont think people even use their primaries in crucible, thats how sad this pvp is , i can be shooting a guy atleast 150 feet away from me and all he has to do is slide and shotgun Wtf? Now thats an issue. Heres the thing , people havent got to the point where they cry to nerf perks on guns, frankly thats where we need to be , right now people are crying at gun classes and one specific weapon. They need to nerf/buff classes so they are balanced and are specific to their own class. Example Scout Rifles - Long Range , Slow Rate of fire , High damage. ( If high rate of fire , less damage and range.) Auto rifles - Medium to high damage (depending on rate of fire > stability based on impact and rate of fire) Pulse - Medium Impact High Range medium high rate of fire Handcannons High impact , low range , fast reload Overall PVP DAMAGE UPGRADE By 35% This is where we are right now Scout Rifles - High damage To all , high range to all Auto rifles - Low damage low range Pulse rifles low damage low range Hand cannons high damage low range (WOW THIS IS ACTUALLY GOOD FOR HANDCANNONS) And then lets say people cry about scout rifles right. So then bungie thinks this is correct by making scouts crap and making another class thrice as better. Which is what creates overpowered weapons. ( it might be the suros regime) Scout rifle - low damage range low Auto rifle -high damage high range SOLUTION Balance weapons with this formula Impact >Decides Range (DEPENDING ON WEAPON CLASS) > Decides Rate of Fire > Decides Stability If bungie follows that formula we will all have a great time in pvp. Overall Damage boost 35% to all weapons after balancing. Note: Bungie please make the pvp nerfs seperate from PvE , but include the Buffs into PvE. Theres no reason PvE players should have to suffer low impact weapons because of PvP. (I enjoy PvE soo much more at this moment , because of the state destiny pvp is in.)

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    • The 'mida nerf" is a Destiny forum appearance. Everybody knows that Mida is a well balanced gun but some ppl post 'nerf mida' to annoy you and to get your comments under their posts START TO IGNORE THIS SHIT. ITS THE ONLY WAY TO STOP IT

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    • The difference between Mida and vex is the fact that Mida isn't on its own. Bungie would take the easy way out and nerf all scouts. The Vex was the only primary fusion so...

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    • Complains about nerf Uses 306 conspiracy theory and a 170 thorn

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    • Edited by QBAN_007: 12/30/2015 4:43:32 AM
      There is a 0.04% of bungie nerfing the scout to 0.034%

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    • 0.34 fixed your typo for you

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    • OP is a crybaby Whaaaaaaaaa!!

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    • As a mida user I want you to know that.... DURING HoW META it was a 4 shot headshot kill. During this meta its 3. How did it get more powerful? I don't understand.

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      7 Replies
      • Actually, the vex recieved a 50% nerf [spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]Kappa[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]

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      • He meant buff

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      • 34% in patch notes, 3.4% in game?

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        2 Replies
        • You can have a 0.034% nerf

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        • Edited by Pyrotech707: 12/29/2015 6:30:13 PM
          [quote]The TTK of the mida multi tool is exactly the same as pre nerf vex..[/quote] I know it's bait but I just want to remind everyone of this crap.

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          1 Reply
          • [spoiler]Buy my products.[/spoiler]

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          • Pretty net vex? ?? Lamo.. not even close

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          • Needs a nerd lol? It's a good gun granted but I can outgunned this with my suros pdx almost every time :/

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          • It doesn't need a 34% nerf if they change it to the same damage profile as hung jury it would actually be balanced fine it would remain a 4 headshot kill but said ttk would be in line with other scout rifles.

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          • Don't you mean... [spoiler]0.34%?[/spoiler] [spoiler]( ͡° ͜ʖ ͡°) Kappa[/spoiler]

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          • Another typo? .00000034

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          • Read his username boys.

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            3 Replies
            • Actually vex was nerfed 50%. they said 34% in patch notes, but im sure it was just a typo

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            • More like a .04% Nerf ~[i]WickedSoldier99[/i]

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