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Destiny

Discuss all things Destiny.
Edited by mc7e12: 12/14/2015 2:31:30 AM
26

Khvostov quest

Yes exactly/ similar

99

Yes but not like that

222

No

58

An idea to re introduce a classic weapon. Buff the damage to 150 and make a quest to get it. Like the strangers rifle in the fruit of the garden quest. A heroic version of the first mission but instead of being revived you ship drops u in. Your ghost says that there is a certain weapon that may be of interest to you and you need to find it. The mission will be at 250 light difficulty but once u find the khvostov, it automatically locks to your equipped primary and stays like that for the duration of the mission. It will be 150 light so recommend entering mission at around 290 light. After finishing the mission you will have to head to the gunsmith. Then u will have to get auto rifle kills in the crucible like the last word portion of the chaperone quest. Then you will head to the gunsmith and he will give you blueprints that will need 5 parts. Each on a different planet ( and dreadnaught). After that you will get a prototype weapon from the gunsmith that is called 'old time sake'. You will need 200 crucible kills with it. 500 PvE kills with it. And to infuse it to 290 light. Then you give it to the gunsmith and he will make u use the original khvostov at 150 light to get 700 PvE kills until arms day and 300 crucible kills. This will half reset every arms day, so if you are at 500 PvE kills then it would drop to 250. After completing wait until arms day to recieve ' khvostov rising'. Stats for khvostov rising here: Auto rifle with same stats as the khvostov with more impact and increase mag size. Description: It was once used to kill fallen. Now it kills everything. Exotic perk: To fall some fallen: this weapon deals more damage against fallen enemies. Perk1: Persistence. Exotic perk 2: Russian technology: this weapon deals more damage when on earth and what ever fallen weapon hits u since respawn the element will be carried across. ( if a shrapnel launcher hits u, the weapon will be solar but will change if a different element of fallen weapon hits u ,such as a wire rifle. The elemental damage will disappear if the wielder dies but will reappear when hit again. This took me ages to write so thoughts? Edit: it has been requested that I do background info on it and that is what I shall do. The khvostov was a battered weapon, but still fired true. The sight was cracked and the barrel scratched but the bullets were not. In the cosmodrome it stayed until it was disturbed. Disturbed by the light. Disturbed by you. The use and infusion with light forged the khvostov rising. A once fallen killing machine now is an everything killing machine. The light served this weapon well. Now it will serve you well. Edit 2: lowered the numbers on the using khvostov part. When I reread it seemed a bit impossible
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