On the expansion House of Wolves, Bungie added Side arms. The Taken King added Swords (we could use swords before that but only temporarily). In your opinion which type of weapon you would like to see added on a future expansion.
English
#Destiny
-
Dual wielding
-
Would kill for a badass pile bunker weapon
-
1 ReplyRail Guns
-
Some gun that fires silver* *Please note that ammunition will be charged at the normal rate for silver
-
Akimbos.
-
-
Crossbow.
-
Edited by Aurik Kal Durin: 10/18/2015 1:03:21 AMSubmachine guns as automatic sidearm-type weapons for the Special slot, with an option for dual-wielding.
-
A submachine gun type class for secondary slot
-
Grenade launchers
-
Harpoon, grabs enemies/players towards you in one mode, or can fire elemental charge down the wire as an attack, like a taser on steroids:D
-
Bommerangs
-
Dual weild sword primary
-
I want a javelin gun like in dead space Also the main industrial cutter weapon would be nice too I want to stick guardians to walls and cut limbs off lol
-
Vehicles! Tanks, ships, light personnel vehicles (think about the Warthogs from Halo). I think if this game had a strong vehicle aspect similar to Halo, it would have 10x more playability and fun for all. I'm sorry if I come off as a Halo fan boy, I love Destiny but something about having your buddy roll out in a tank while you're fighting on the front line is fantastic.
-
1 ReplyDinosaurs
-
8 RepliesA knife, with a bipod
-
A rechargeable fusion rifle like Icebreaker
-
A heavy grenade launcher
-
1 ReplyA spartan laser like gun
-
New primary. Something like a laser from borderlands.
-
1 Reply[quote]On the expansion House of Wolves, Bungie added Side arms. The Taken King added Swords (we could use swords before that but only temporarily). In your opinion which type of weapon you would like to see added on a future expansion.[/quote] cabal shield, capable of pushing phalanxes against walls and instability them. They had it comin
-
2 RepliesEdited by Ace_Eyed_Ace: 10/17/2015 7:47:00 PMRailgun.... Exotic Heavy weapon - Rail gun Total Knockout [i]One round is plenty[/i] Arc damage Ammo / Reserve : 1 / 5 Charge rate: 45 Range: 100 Impact: 96 Reload: 30 Stability: 45 Sights: Sightsys SLS20 long range scope Longview SLR10 medium range scope Tacsys SLS15 medium range scope Perk 1: TKO Killing captains will disorientate/stun nearby enemy troops Upgrade options: Accelerated Coils Flared magwell Lightweight Perk 2: One Hit Wonder Chance to kill any major or ultra with one hit (excludes raid bosses)
-
Grenade launcher?
-
1 ReplyLaser, because yes.
-
Grenade Launchers [HEAVY SLOT] Legendary RAILGUNS [HEAVY SLOT] Dual Wield Sidearms