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Edited by Me555: 10/11/2015 11:33:18 PM
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Me555

A simple explanation of DPS for the people who think Sleeper is a good weapon

Alright, so since my brain hurts from all of the idiots who don't seem to understand the difference between DPS and Damage, I'm here to give you a simple math lesson. Let's keep this basic. I'm going to use the numbers that everyone has been throwing around lately. Most people are saying that Spindle deals around 72k unbuffed and that Sleeper deals around 132k unbuffed on Golgoroth. I'm gonna adjust those to 75k and 150k for simplicity and just say that Sleeper does double the amount of damage as Spindle (WHICH IS NOT TRUE BY THE WAY). So in one Gaze on Golgoroth, I can drain all 18 shots of my Spindle. In the same amount of time, I imagine you could get off maybe 4-5 shots of the Sleeper. I haven't tested this but based on charge time and reload, that's my estimate. However, I'm going to be super nice and say that you get off all 7 shots, just to show you how absurd it is that people defend this weapon. 75k x 18 shots = 1.35mil damage. Divide that by the 15 seconds of the gaze, and you get 90k DPS 150k x 7 shots = 1.05mil damage. Divide that by the 15 seconds of the gaze, and you get 70k DPS Not only does the Sleeper deal less DPS in a single gaze, it deals less overall damage. It also cannot be restocked as easily from the adds that spawn in between DPS phases. So stop defending the weapon already. It sucks, get over it! EDIT: So since I'm tired of seeing the same responses, I'll address them here. The "stationary target" argument: The fastest moving boss in the game is most likely the SABER shank boss, possibly the red shield-brother. If you can't hit either of these bosses non-stop with crits, there's an issue with your individual skill, not with any of the weapons. However, the SS damage is still dependent upon crit, just like almost every other weapon in the game besides rockets. So if you're missing crits with your spindle, you're probably missing crits with your sleeper, as well. The "situational" argument: In any given situation in the entire game, sleeper is nowhere near the ideal weapon. The ricochet is a complete joke, so unless all of the enemies are completely lined up, you'll only be hitting one or two with any given shot. Therefore, any situation with a lot of adds, a rocket launcher will still prove more effective than the sleeper. Why spend 5 shots to kill 7 adds when you can shoot 1 rocket to kill 7 adds? Does sleeper deal more damage than a rocket launcher? Yes. However, a rocket with max blast radius such as the raid launcher will take out a group of adds much more efficiently. As far as single-target non-crit damage, many have already stated that the swords are more well-suited for that type of situation. The "burst-damage" argument: Seriously? Just look at the math again if you don't understand why this argument makes absolutely 0 sense. Dealing higher damage, but taking LONGER to do so still means you're dealing less overall damage. That's why Damage PER SECOND is the end-all be-all decider for how efficient a weapon is. It takes in both the variable of damage and of how fast you can deal that damage. The "I'll use what I want" argument: ......I actually agree with this one. I never said anywhere in my post that people shouldn't use this weapon. If you want to use it, by all means, please do so. This post isn't about you. This post is about the people who are spouting nonsense and saying that the Sleeper is a high-tier end-game weapon that rivals the ghorn, the spindle, the ToM....and that's just not true at all. It's a rail-gun, though, and rail-guns are cool as shit, so yes please, use the weapon and look cool. Just don't sit there and try to say it's amazing because it just isn't. EDIT 2: Again, for the sake of having to repeat myself, I'll tackle another few "arguments" if they can even be called that. I have to say, it's honestly sad and pathetic the crap that people are trying to come up with to defend this weapon. The more arguments I debunk, the more insane and illogical the new arguments become. But nonetheless, I'll address them. The "swap weapons" argument: People are really reaching for straws on this one. So...I really thought my explanation of DPS was dumbed-down enough for even the most basic gamer, but apparently I overestimated the audience on this one. I'll try to put it in even simpler terms. When you have a weapon that deals maximum DPS, literally every second that you are not firing that weapon, specifically, you are losing DPS compared to the people who are using that weapon. That means that starting off with a sniper that is less DPS than the spindle, and then switching to a heavy that is ALSO less DPS than the spindle (just typing this, it sounds so absurd that anyone could even think that this would work lol), you are obviously going to deal MUCH less DPS than if you were just using the Spindle to begin with. Again, I repeat, for EVERY SINGLE SECOND that you are not firing the highest-possible DPS weapon, you are LOSING DPS. Not sure how much simpler of an explanation I can give. The "Well, Sleeper is 290" argument:......Sigh. So, for those who don't know, the Sleeper can be upgraded just like every other legendary and exotic. Mine is currently 305. Now, since I know someone is going to say "BUT WAIT!!! IT'S NOT 310!!!", my Spindle set-up and my Sleeper set-up both situate my character at 308 Light, meaning there is no difference between the Sleeper being 305 compared to 310 on my character. Damage is calculated based on CHARACTER Light level, not individual weapon Light level. And to put this even further into perspective, when I went to test out a potential PvP weapon for myself on the Dreadnaught, the weapon was 293 Light. Swapping a 306 heavy for a 293 heavy only dropped my Light level from 308 to 307, so don't be so dramatic when speaking about varying light levels on a weapon. The "Invalid because one is a heavy and one is a sniper": The value of an exotic is something that can, and should, be compared to that of every other exotic, since only one single exotic weapon can be equipped at a time. If that doesn't validate the argument, well, then you're just choosing to ignore logic and reasoning completely and you can't be helped. However, I already discussed the fact that rockets are still the better option when dealing with a pack of mobs since the AoE damage can kill them much faster than firing Sleeper shots individually at them, and obviously I've already proven that a sniper is more effective on a single-target mob.
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  • It has higher dps than a rocket launcher. Comparing it to a sniper is apples and bananas lol. It's good for certain situations and performs like it should imo

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    • Then there's the ToM, where you can basically take on the sisters alone

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    • Edited by TrulyDontCare: 10/11/2015 11:41:41 PM
      You say "simple explanation" then ramble on for literally the longest post I've ever seen in this forum. In my eyes, that discredits anything you have to say. You're clearly just going to keep insisting you're right no matter what.

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    • My only issue with sleeper is ammo. Why can a sword hold 58 shots, but sleeper only gets 7? They both have tradeoffs, but that is a major difference.

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    • Why are you comparing it to snipers? You should be comparing it to other heavy weapons, particularly rockets because of ammo capacity.

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      • It's still a good weapon though

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      • True but also sleeper would deal 5 shots and spindle at max would get 15 or 14 but the point is just that it contends not that it deals more

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      • It has a higher dps than other heavy weapons.

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      • Once my eirene's damage is bumped up I'll probably run that with ss to get the most out of my load out. The rr4 has almost the same impact as a spindle, faster reload and an extra shot if I miss a crit, plus it doesn't take up an exotic slot. Paired with ss i think it's the most efficient way of dealing a lot of damage in a short amount of time. Shoot four shots from the rr4 switch to sleeper and get off three laser blasts, what does everyone else think about this?

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        • I like sleeper a lot. It is a fantastic heavy in the crucible and tons of fun to use on patrol and whatnot. But in the raid or in high level strikes I will always stick with Spindle. It is much easier to aim and fire and, I personally, like snipers far more than fusion rifles. I think that sleeper would have been better off with an exotic perk that allowed you to choose not have the rounds bounce but rather cause massive location damage against an enemy.

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          • I... I just like it because its fun to use...

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          • Are these damage numbers with both weapons at 310?

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          • Touch of malice will out dps ss on daughters an oryx. Most important gun for the Hardmode raid will be ToM.

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            • Now test SS vs Oryx, apparently there's no crit multiplier against him ( I haven't fully raided yet )

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            • Its Rocket Launcher Level Damage , with the ability to get Headshot Criticals. Thats what makes it special.

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            • I use it because its fun.

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              • Edited by iMoto Bro: 10/11/2015 7:10:50 PM
                Sadly most Destiny players don't know the difference between Damage Per [b]Second[/b] and Damage Per [b]Shot[/b]. People see high impact and assume that weapon is better than something with less impact. Black Hammer/Spindle/Efrideet's Spear is the perfect example. Now forget about the perks on those guns and only focus on the base stats... A low impact sniper rifle with 6 shots before reloading [b]WILL[/b] do more damage per [b]second[/b] than Efrideet's Spear with only 3 shots before a reload. The DPS time doesn't "pause" while you're reloading, it still counts against your time. I've done tests and I can back this up. Go test it yourself if you don't believe me.

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              • I can't decide whether to call it the dragon simulant, the sleeper breath or morning breath.

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              • Ok but can I still use it it still does an impressive amount of damage and is very viable for most boss encounters. Plus I love seeing major wizards and centurion's shields melt and kill them in one shot it is awesome.

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              • I understand where you are coming from but it's a situational weapon just like the spindle. Would I rather everyone use a spindle on war priest or golgoroth? You betcha. If two people where using the sleeper would I care? No especially if they are titans with ruined wings. On oryx though it makes more sense to have 1-2 people that have a sleeper use it. 1-2 shots a piece from two people with a sleeper will flinch oryx. Also the sleeper melts through the tier 3 wizard at CoO. So while the spindle is good it's situational just like the sleeper is. It's all about knowing when to use one over the other.

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              • Just give up, kid. You're so ignorant, it's pathetic. You want to sound like you know what youre talking about, but fact is, you sound like an idiot who just wants to cradle his precious Spindle crutch. Stop gun-humping and learn to have a little more variety, you imbecile. First if all, your argument about not being able to crit on fast-moving enemies is invalid. That is all personal opinion. Youre saying that if a single shot doesn't crit, you suck. Last i checked, you dont have 100% precision accuracy on any of your weapons, so shut up. Secondly, theres a difference between using a sniper and using sleeper to crit on a moving target. If i dont think i can make the shot with Sleeper, i just let go of the trigger and try again. I dont lose my shot. If i dont think i can make the shot with spindle, chances are, my finger has already squeezed the trigger. Bye bye bullet, and most likely, bye bye white nail. That's the thing about Fusion Rifles that people still cant quite adapt to: they are forgiving weapons. You have time to lay off of the trigger and re-align your aim, rather than waste a less-effective shot. I can definitely tell you're new to mmos if you have no idea what the difference between dps and burst damage is. Shoot someone once in the chest with Spindle and see what happens. Shoot someone once in the chest with Sleeper, or a rocket, and see what happens. Oh, look at that, the Spindle didn't do enough damage to kill. Oh, look, the rocket and sleeper obliterated that enemy. Is DPS important? Of course. Is Burst Damage important? Of course! Burst damage is all about putting as much damage behind a SINGLE attack as possible. Compare the damage if one spindle round to one rocket, or to one Sleeper round. Spindle gets shit on, in this case. DPS is still very important, but so is burst damage. How many times have you only had time to line up and fire a single shot? Now how many times has that one shot stopped a charging HoS Sunbreaker? In the time needed to line up that one precious Spindle headshot on a sunbreaker, i could say "fuk it" whip out Sleeper and aim center-mass. Less effort, better result.

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                • Edited by OurWildebeest: 10/11/2015 6:51:06 PM
                  Lots of words - apologies, not going to read all that. Sleeper Simulant does more DPS for a short time, that is, until you shoot all 7/9/11 rounds (however many you have, I have 9). When you run out, if your target is still alive, switch to sniper. Against war priest, my 293 Sleeper was doing 17,700 per crit, I think. 17,000-something, not sure about the 700 part. My 308 1000YS was doing 6,800 per crit (not sure about the 800 part). Rate of fire is fairly close once you account for aiming. Sniper is a little faster maybe. But that is at least double the DPS until you run out of heavy. The only sniper that may beat it IMO is Black Spindle if you can get constant crits, because no reloading means better ROF, but even then, it may be more efficient to use Sleeper until you run out of heavy, or at least until the magazine is empty, then go to Spindle.

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                • You're comparing a heavy to a sniper argument invalid

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                • What a pompous idiot you are..honestly,smh

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                • Hey, what light level was your sleeper compared to your spindle? Your results are invalid of they aren't the exact same light level. Not only that, but it also lowers your own light level. Those differences can be quite a bit!

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                  • The Spindles good n all but afaik they cant stop the charging valus brother dead in his tracks. I'd like to see what can down a goliath tank faster, 3 spindles or 3 sleepers.

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