I've been seeing this argument lately, if it's even worthy of that title.
" if GG has 3 shots then Titans should only get 3 hammers! "
Stupid... Stupid thing to say
- hammers do not have good aim assist, even the tracking perk doesn't make then track that much
- GG has the highest aim assist in the game
-hammers travel in an arc like motion so you have to account for it over a range
- GG fires in a straight line, even at range
-hammers drain your super
-GG shots do not drain your super
-sunbreakers have minimal damage resistance during their super, ( edit: ok fine, it's not minimal, but Titans are slow compared to other classes, especially when in supered, there are counters that u have listed below)
-gunslingers have no damage resistance
-Titans are much slower than hunters, which would account for the damage resistance
-hunters are much more agile than Titans, which would account for no damage resistance
I guarantee you will say "but your highest level character is a titan" this is because I was most excited for the new subclass pre TTK.
I have the most time played on my hunter, primarily the gunslinger subclass.
^ so don't use that argument because you are making yourself look stupid.
If you disagree, explain why
EDIT: Titans have damage resistance because they are slower than other classes.
EDIT 2: ways to counter a sunbreaker super
- get in close with a shotty and melee, hide around a corner and suprise them
- outrun them, Titans are slow compared to the other classes
- counter with your own super
- take out from range, jump around so they have to re adjust their aim because hammers have an arc when thrown
-suppressor grenades
EDIT 3: [b]IMPORTANT[/b]
I know Titans are the fastest class generally, but I'm talking about while the super is activated.
I have never seen a titan skate with their super active
EDIT 4: okay, this is where we are at.
The hammer spam glitch needs to be fixed and the sunbreaker needs a tad less damage resistance, ex: can be killed by a high impact sniper or GG shot.
No Logical reason to nerf the hammers or how many you have, just a change in damage resistance.
Thoughts on that so far?
English
#Destiny
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3 RepliesThe damage isn't the problem. Nor the hammers. It's too tanky.
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Why didn't Titans complain enough about their bubble not being able to take all 3 GG shots. They are both supers. The bubble should be able to absorb all 3
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Can't we all just live and let live?
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2 RepliesI agree that the only change that needs to be made is so that 1 GG shots kills them, could get behind a headshot from a high impact sniper as well. Everything else is fine IMO. [spoiler]except for that hammer spam GLITCH, it's just absurd. [/spoiler]
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Edited by Diab3ticBatman: 9/30/2015 1:38:01 PMIf you think Titans are slow, you don't know how to Titan. Put controlled burst on one time, I promise you'll speed glide around the map.
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How about bungie just removes supers, is that good enough for you guys ffs... I'm so sick of these super posts...
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1 ReplyYou are exactly right. All this talk about the Sunbreaker giant nerf....it's just a bunch of salty hunters. Year 1 of destiny was all about Hunters vs Warlocks. Guess what....Warlocks won. Year 2 it's going to be Hunters vs Titans. Guess who's in the lead?
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Aww cute a hunter wants a different class nerf.
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Edit 4 sounds perfect. Everything is balanced.
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6 RepliesArrr ya ready, scrubs? Aye, Aye, Bungie! I can't heeeearrrr yooouuuu!!! AYE, AYE, BUNGIE!!! Oooooohhhhhh... Who lives in the Raid Area under the Reef? Sponge-Boss Nerf-Pants! Annoying and glitchy and laggy is he? Sponge-Boss Nerf-Pants! If useless materials are something you wish... Sponge-Boss Nerf-Pants! The join in mid-raid, and whine like a b*tch! Sponge-Boss Nerf-Pants! SpongeBoss NerfPants, SpongeBoss NerfPants, SpongeBoss NerfPants, SpongeBooosssssss NerfPaaaaaaants
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7 RepliesTitans are the fastest class in the game and has the health of radiant skin warlock.
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Yep. Hunters not wanting to play a sport class.
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I was killed by GG while throwing my many many hammers, GG definitely needs to be nerfed!
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3 RepliesA viable option is: - the damage resistance is in a good spot - reduce the duration of the super (20 from 25) - fix hammer spam glitch tho you have to be stationary to use it it is still game breaking - add .2 secs to travel time This would keep the class viable AND roll it back a little
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If there are people around, I will put shots into him while he's attacking other people. Otherwise, I super him or run away as soon as I hear it activate. If I don't get away, oh well, it is a super after all, people don't seem to understand this.
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...titans are SLOWER... enough said, lol
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Forgot about all my slow brothers... I'll solve this now Titan skiing my friends it's a beautiful thing
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OP thinks Sunbreaker is slower than a sunsinging warlock :)
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How about this: dont nerf anything, buff all the other supers because they are -blam!-ing supers and should be overpowered
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3 Replies-Highest damage resistance -regeneration upon ability kills -HA! Titans are the fastest class. -not only do hammers track they have a default grenades and horshoes effect with a good blast radius -That arc like motion is so easy to master
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Hahahahahaha "GG shots don't drain your super!" Why do you think it's limited to 3 shots?! Because your super drains with 3 shots...this guy is an idiot
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Fact: you're a true scrub that rarely plays crucible so stFu
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Alright this kids an idiot if he thinks Titans are the slowest..
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Your -blam!-ing ediot I was useing the hammer last night in pvp for first time and its sooo op 7 kills in 1 super. And btw im a hunter god so dont even go there.