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Destiny

Discuss all things Destiny.
8/21/2015 9:01:21 AM
476

So with the launch of TTK, Bungie actually REMOVES 2 Raids and one Horde Mode? leaving us with only one end game activity?

since after the launch of TTK there is absolutely no incentive to run VoG or TDB or PoE anymore (even ToO and IB would be obsolete i guess since NO legendary will make it "over" to the year two) and that leaving the Player with just ONE raid as end game activity (and some patrol and some (quest-)bounties..) would it not have been WAY better if they would have redesigned the VoG weapons to match tier 2 weapon stats and relaunched the Raids with maybe some BUGFIXING? (*hinthint*) and some cool new features? (add-ons.. bungie look that up if you dont know what it is..) even if they would have taken some of the new TKK exotics and found a reason why they are now in those old raids ( *hint2* missing guardiand, Kabr, Toland, Eris as hintguver etc..) and actually put those new exotics and legendaries IN those old raids ? at the moment i dont even have a reason to run those raids with newbies that havent raided them before since if they get a fatebringer, wow, ! yeah scrap that.. *dismanteld* and then saying "BUT it USED to be the best weapon in game "..! seriously, if you dont come up with a good solution to that mess, TTK will be burned out the week its out.. surely the new raid will (if its done properly) be more challenging than the old ones.. (you said that ,. not me ) but also those raids will be solved and the completion time will drop down to 1-2 hours max (Remember , Crota raid dropped down to 15 minutes so it was more like a speedrun..) so pelase, bungie, go back to the drawing board and focus a bit on the Old end game activities, and dont make them completely obsolete.. and if you need ideas or tips, hell, even call me, i have plenty of them.. GO and don't let those old raids die out--
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