I just want to mention that I've actually been enjoying what I've played of Elimination. I only tried ToO itself once because of the lack of matchmaking (my team and I blew it, by the way) but you know, there is matchmaking so I tried it and was pleasantly surprised by it. I ended up playing several games with the same two people because we all just stayed in the same matchmaking group and eventually they invited me to join them this weekend in ToO, which I must say, felt great. I have to say that it actually does feel like a decent way for less experienced players to try their hand at ToO-style PvP without as much being at stake (or as many Thorns for that matter). There are some things that should be addressed however, the foremost being the skill-based matchmaking. In essence the matchmaking is great, but if it is based on K/D ratio, then a different statistic should be used. In all honesty, K/D isn't a perfect indicator of skill. Sure, it usually works, but there's a glaring issue with it. I looked over some of the other comments on this post and noticed that several experienced people are complaining about being matched with very fresh players in it, but I've got an idea as to why this happens. Let's say that Person A is matched with Person B. Person A has gone flawless 77 times in ToO and is a PvP God with a maxed-out Thorn, Praedyth's Revenge, and Radegast's Fury. Person B has never even touched ToO, just got Destiny less than a week ago, is only level 8, and only has whites. Person A has seen a lot of stuff in Crucible and has played thousands of matches, but everyone has good and bad matches, so let's say their approximate K/D is 1.84, a really good K/D, but Person B has only has played 10 matches, but still managed to do pretty well in those matches, so they also have a 1.84 K/D (unlikely, but just go with it for the sake of the thought experiment). The reasoning here is that "Hey! These two both have good K/D's! Let's match them up against each other!" But that's just not a good idea for the sake of balanced, skill-based matchmaking. Person B has the advantage with their K/D. They've played far, far fewer matches, so individual kills are more pivotal to the K/D ratio's upwards or downwards potential (Get 10 kills in a match, the K/D can go up a whole point./Get 10 deaths in a match, the K/D can go down a whole point. Being in both examples of matches allots an even 1.00 K/D if it's their first two matches) so even though Person A is far superior, Person B is matched with them. My proposal for a better matchmaking that's skill based would be Win/Loss Ratio, Total Matches Played, and also Kill/Death Ratio all be considered in matching people with each other. That way, the experienced Gods of Crucible can really test their mettle in fair competition with one another, allowing them to group up and go into things like ToO and be able to go to Mercury for their ultimate prize. The inexperienced would also benefit because it'd be a fair fight amongst other inexperienced players and would be bettering themselves with that practice, perhaps eventually being able to testing their might amongst the Gods when they're ready for it. But that's just my two cents in the matter. I feel as though Elimination works well as a form of stepping stone for ToO. So I guess that from my perspective, BUNGIE has done an [i]okay[/i] job with this matchmaking and I'd love to see more of it (after it's been polished a bit) in more facets of Destiny. (It bears to mention that yes, I know that I'm just a filthy scrub who needs to "git gud" who only likes matchmaking because he's a dirty casual, so there's no need to bring that up. I cry myself to sleep every night because I don't have a 4.00 K/D just like you. [My stance on matchmaking is that it should be optional so that the game is more accessible for casual players and people who don't want to have to go through and lfg, but I can understand that some people are against matchmaking and that's fine, we all have opinions. {Ignore the above statements as you please if you weren't intending on chiding upon me}])
TL;DR: [spoiler]I love Elimination, it does a good job of helping people to be able to find other relatively equally skilled people for ToO. I just think that the method for determining skill should not purely be based on K/D (if it is). [/spoiler]
(Apologies for the wall of text. Thoughts were shared.)
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