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Edited by UbaDankNasty: 6/14/2015 11:44:04 AM
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If you could create a personal exotic.....

If you could create a personal exotic using the perks of all other exotics, and even create your own perks if they are reasonable for 25,000 glimmer, what would it be, what perks , what name, what look? I think they should add this to the game for a true exotic one of a kind feel.
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  • Hunter Gauntlets- Ra's Light Perk 1= Shadow Shot Tethers faster(Finally) Perk 1 (bottom)= Shadow Shot Tethers slower but last significantly longer Perk 2= Shadow Shot blinds enemies who are tethered for the duration Perk 2 (bottom)= Shadow Shot causes burn damage for the duration.

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  • I want a light saber

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  • I would but bungie already gave me a lightning ak47

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  • Edited by Sonan786: 6/11/2015 12:10:24 AM
    Exotic hunter leg armour--- Description---[quote]Do you like coconuts? [/quote] DEEJ NUTZ 69 420 (Coconut in the middle part on the nuts) Perk 1- More super energy from kills. Perk 2- More super energy from melee kills. Perk 3- DEEJ NUTZ 69 420 -Grants a second melee charge that allows you to slap the coconut on the enemy. (Only with the charge) [spoiler]:v[/spoiler]

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    • Atlas' Burden Your armor and weapon handling significantly increase as members of your fireteam die, but your movement speed is slowed significantly.

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    • Edited by Le_Reinforcements: 11/2/2015 3:25:13 AM
      [u]Helm of the Sentinel[/u] [i]A good fireteam needs a rock. Just...don't put it on my map. -Cayde 6[/i] Bonuses for Strength or Discipline Ward of Dawn blinds enemies that enter it. Blessing of Light and Weapons of Light last longer. Killing minions of the Darkness grants bonus super energy- or -Drop an extra orb when using super. [spoiler]I love my Helm of Saint-14. If I could get nothing but Defender-centric perks on it...hoo boy...[/spoiler]

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      • 2
        Architects Reign Exotic Perk- Being criticaly injured has a chance to turn you invisible

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        • Edited by Zix375: 11/2/2015 7:37:48 AM
          Ahamkara's Flame Oh Come, bearer mine, and set the world ablaze Pulse rifle, The three scopes/ballistics could be random. Column 1: unflinching Column 2 field scout/perfect balance/speed reload Column 3: full auto Exotic perk: cauterize (kills regenerate health, refill magazine and charge super). Aesthetically it would be a rifle body like red death with a ahamkara skull on the end and the spine flowing down the top rail of the weapon, like bad juju, but a bit more intimidating, when fired the barrel looks like it is spraying flames, and the bullets look as if they are red hot

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        • The Hydra Auto Rifle 100 round magazine, has rate of fire, low impact, medium stability, slow reload Exotic Perk: Every bullet fired has a different element (1st bullet shoot arc, 2nd shoots solar, 3rd shoots void, and then cycles)

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        • Name: Equivalent exchange. Weapon type: sniper rifle Damage type: kinetic Exotic perk: Fair trade Afew moments of ADSing a target changes the damage type to that particular foes' weakness. Kills immediately regenerate health and boost recovery for 20 seconds. ** haven't thought of the lesser perks yet. Ideas?

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        • Edited by Rare Engram: 11/2/2015 6:20:03 AM
          Triumph of Osiris (pulse rifle) [i]This gun was recovered from Osiris studies[/i] [b]Forged in light[/b] solar flare released upon death [b]Hidden Hand[/b]

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        • Mark VI - Third Eye Perk, Extra Grenade. Increased Auto Rifle Ammo, Shoulder charge does 500% damage

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        • Edited by Omnigul: 11/2/2015 4:16:57 AM
          [b]Peekaboo[/b] "I see you" Arc damage First perk [b]The life exotic[/b] Can be equipped at the same time as another exotic Second perk [b]Clown Cartridge[/b] Chance to grant a larger magazine on a reload Third perk [b]You can't run[/b] Hitting an enemy disables there jump and slows there movement speed Or [b]And you can't hide[/b] You can shot enemy's through thin surfaces Hidden perk Allows you to highlight enemy's through walls (Same stats as LDR)

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        • Edited by RampagingKumquat: 11/2/2015 3:31:45 AM
          Name: The Chameleon Type: Exotic sidearm Exotic perk: Able to switch between any element or kinetic damage. Using kinetic adds a small buff to damage, stability, and range.

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        • Exotic Hand cannon The Eclipse Description: . . .THE SKY'S GONE OUT! Stats: Rate of fire: 55 Impact: 70 Range: 68 Stability: 45 Reload: 80 Magazine: 10 Column 1: Exotic Perk: Hits with this weapon have a small chance to do double damage and blind the target; firing this weapon at teammates has a 50 percent chance to begin healing them. Column 2: Truesight IS, Quickdraw IS, low-zoom scope (Better range, less stability) Column 3: Luck in the Chamber (Does not stack with damage buff) Column 4: Perfect Balance, Snapshot, Hand Loaded Column 5: Third eye

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        • Primary rarity: legendary Heavy machine gun (for primary slot First column Luck for all(all lucky shots except for first shot)/ infinite ammo /nuclear rounds ( highly explosive) Perk: invincibility when firing, maxed rate of fire and maxed stability.

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        • Exotic Armor (Hunter) [b][u][i]Armor, and Sword[/i][/u][/b] [i]No one gets to their heaven without a fight...[/i] Exotic Perk [u][b]Snakes[/b][/u] (option 1) 2x Damage decrease to projectiles while a sword is equipped Secondary Exotic Perk (option 2) [b][u][i],and Arrows[/i][/u][/b] Take no damage when shielding at increased ammo rate [b][i][u]Heavy Swing Override[/u][/i][/b] Sword ground pound that stuns your target for 3secs

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        • Edited by Boom-Bunny_: 11/2/2015 2:57:46 AM
          Murders embrace: hand cannon Restricted from pvp maybe Stats like the first curse Kinetic damage Mag size 3 or 6 depending if this sounds OP Description: the crows will come to devour your foes Perk1: crowd control(dmg up after a kill) Perk2: replenish(refill magazine after the use of a super) Middle perks: speed reload,explosive rounds, oiled frame Exotic perk: darkness takes flight(landing a precision shot creates 6 black birds and homes into targets) Each bird would probably do 10dmg crowd control would not effect the birds damage[spoiler]a murder is a flock of crows[/spoiler]

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        • Edited by Venocious: 11/2/2015 2:46:05 AM
          The Bass Cannon Fusion Rifle/Sniper Rifle (Like queenbreakers bow it can switch too) Perk: Severed Auditory Nerve Kills with this weapon cause small AOE that blinds/deafens, and damages nearby enemies.

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          • The Iron Maiden "A bottle of beer for me..." Pulse Rifle Glass Half Full Exotic Perk: ...and three for my lad. Landing three consecutive precision shots fires a fourth shot that does bonus damage.

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            • DEEJ Exotic- Nerf good stuff, Make trash amazing Exotic Perk- Nerf Effect of this perk- shrinks your TV screen, then your girlfriend leaves yoy middle of a trials match. After this you figure out your real mom sold you for Crack as a child (so sad). Then your screen goes black and a pulse rifle shoots you in the back and kills you one burst. Then afterwards screen goes back to normal, but other effects don't :/

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            • Special weapon Crossbow Name: Daryl Fire rate: like NLB Impact: twice as much as black spindle Range: 80 Stability: 70 Reload: 10 1 round in the mag Exotic perk: rounds stick to enemy's till the trigger is pulled again

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            • Even better advice: Perk-even better advice: all shots missed return to the magazine and recoil is greatly reduced

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              • Super good advice 'Nuff said

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              • Alright this would ruin the game but listen: An exotic hc that does lingering damage which stacks to the extent that you can kill with two rapid shots. Also -blam!-all range so it's essentially a sniper. But yeah, it'd ruin the game

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                • Bump! [spoiler]Bump[/spoiler]

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