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впервые опубликовано в: There's a reason everyone is using stormcaller...
Изменено (Pack93z): 1/8/2016 7:07:18 PM
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[quote] And last but not least, the duration of the super. I understand there is a perk that lets it last longer if you gave grenade and mele energy charged, but even without it you can go on a long enough rampage to kill the whole team twice. .[/quote] But there lies the tradeoff... to have that long super you have to save your nades/mele... so it reduces the damage potential for most of the match. Plus the lack of armor for the stormcaller makes it one of the easier to shut down. Using Guardian.gg as a stat collector, here are the best KD's of each of the Supers Main Perk: Best KD of Super StormCaller 1.15 SunSinger 1.2 VoidWalker 1.19 BladeDancer 1.16 GunSlinger 1.15 NightStalker 2.51 SunBreaker 1.07 Defender 1.06 Striker 1.09 Stormcaller doesn't look unbalanced now at all in terms of KD of the players running them. I concur to actually use, it is the easiest... no doubt, but you also have to be aware of situation and use cover, or your going to get shut down rather easily. The only adjustment they should have made to the SunBreaker was to reduce the armor/health gen combo...
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