This one is far worse than Hefnd's Vengeance, like it's 5/5 on difficulty to Hefnd's 2/5. It's all because of the near non-existent rez token sources.
Playing with randoms basically means someone is pulling everyone to the boss, if you get there. You know what'd make it interesting? An unstop or two chasing you through the maze just before a spike trap. Bungie, you missed the mark here. That Abomination just before the last climb up to the boss? Could either give a token or be an unstop. Without any sources before the boss, this is something that needs to be done near-flawlessly. That is a very tall order compared to others.
Out of the past 6 or 7 runs doing it, none, in a group setting, made it to damage because people spent more time being dead than not. [url=https://www.bungie.net/en/PGCR/16740620782?character=2305843009265810046]The only one I got cleared was going in solo[/url].
It needs rez token sources [u][b]badly[/b][/u]! I really don't wanna do this one because of how unlikely people will be alive.
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