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Destiny 2

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11/19/2020 7:28:17 PM
231

Warlock stasis nerf is way over the top.

Changes would have been fine fine, nerfing every part of a new kit and leaving the other classes untouched is not good balance.

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  • Edited by Atomic Tank: 11/20/2020 10:46:26 AM
    I agree. They went too heavy handed rather than test changes behind the scenes first. Melee range should be brought to 20m, Speed nerf reversed. Cold snap nerf is fine. Freezes should be 2 seconds across the board in PvP. Not sure how I feel about the super time reduction because it really screws with its damage potential in PvE The only thing keeping shadebinder from being garbage right now is the aspects and fragments and that’s not saying much.

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