You need our money Bungie, you need us more than we need you, remember that.
The more you nerf, the more its less rewarding to play your game.
Why should i grind or trying hard in PvE/PvP when the best thing you can obtain get destroyed by a simple sandbox update.
The sandbox team should also do a better job, nerfing something from S tier so its A+ is how it should be done, not from S tier to B or C.
Your game is not about big storytelling, lets be real here, its also not about big PvP esport tournaments or something.
The game is about Guardians tools, its the heart of the gameplay, abilities, weapons and armor.
When you take them away, you basically reduce the main point of playing the game, that is fun.
You also obviously not nerf things because you think its for the better, but because you think you must.
Like when many people complain about something, but that many people on the forums or twitter are not even the majority, its a fraction of your community and not representative for the actual playerbase.
Do what you need to do, but remember, people not play the game for all that green and blue loot, they play to improve their characters so they can be like gods.
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#destiny2
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All i know is 1) ill never give them another dime 2) no more pinnacles for me, not wasting that time to have a vault trophy. I was stupid to buy SK as i had run through 99% of the content in 1 day by accident just leveling up 1 of my characters. $1 of content costed me $35, wont make that mistake again. Honestly wish bungie would seel the franchise to activision since theyre the only ones that had a vision for this game to begin with.
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1 ReplyBungie (and a lot of the community) forget that this is a video game, not a full time job. We're supposed to be having fun and enjoying ourselves, not feel like we are restricted or at work. 😑 Most of these nerfs are just making things less and less fun in the long run
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1 ReplyAll the sandbox team are doing is listening to the 90% casuals who get owned by a gun in pvp so they scream and shout for it to be nerfed. Little do they know that the next gun will also destroy them as they are dogshaiiite at the game and there will always be players better than them. Let them believe it's the gun and not the player...
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1 ReplyThings get nerfed because people just constantly cry .. This game by far has the biggest group of complainers in any game I have ever played .. Its ridiculous .. These same people cry and cry and than cheer when something is nerfed .. Than immediately cry about not feeling powerful
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Nerf Luke Smith
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1 ReplyI’m a day 1 player and I can’t bring myself to do anything but the raid to play with friends. No reason to grind if everything just gets nerfed
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4 Replies[quote]You need our money Bungie, you need us more than we need you, remember that. The more you nerf, the more its less rewarding to play your game. Why should i grind or trying hard in PvE/PvP when the best thing you can obtain get destroyed by a simple sandbox update. The sandbox team should also do a better job, nerfing something from S tier so its A+ is how it should be done, not from S tier to B or C. Your game is not about big storytelling, lets be real here, its also not about big PvP esport tournaments or something. The game is about Guardians tools, its the heart of the gameplay, abilities, weapons and armor. When you take them away, you basically reduce the main point of playing the game, that is fun. You also obviously not nerf things because you think its for the better, but because you think you must. Like when many people complain about something, but that many people on the forums or twitter are not even the majority, its a fraction of your community and not representative for the actual playerbase. Do what you need to do, but remember, people not play the game for all that green and blue loot, they play to improve their characters so they can be like gods.[/quote] Even with free to play the numbers are very low
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7 RepliesDisagree. Things need balancing.
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When warframe screws something up by making it too OP they say "sorry, it's actually supposed to be even more op, so we're buffing it now since you complained". Just saying.
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In this particular case, the more you learn to aim, the less of a nerf this is
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1 ReplyIt drives me crazy sometimes. This is a game that makes you work for some items. Some of that long grinding isn't fun and we try to speed through the content as fast as possible to get to the loot reward. Then Bungie arbitrarily decides to take that away from you whenever they feel like it. That's pretty bad if you ask me. What's the point of grinding long periods of time for temporary loot?
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Wow, if this isn't deja vu. I lost interest in another popular MMO because of constant nerfs and a failure to separate PVP from PVE balancing. Just when I thought I was enjoying D2. Same old developer nonsense and animosity from the player base. No way I'm spending a penny on this crap again.
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2 RepliesMy favorite so far, When Luke Smith takes a chunk out of his Dev Diary saying that some legendaries are vastly outperforming exotics, so in ShadowKeep, they give legendaries (like recluse) artifact mods that make them even better than ever. GG Bungie.
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1 ReplyI like most am a D1 day one. we lived through you constantly changing your game, you say we are in this with you to create a better destiny. yet you listen to a few with there own agenda. at the end of D1 we were so strong, it was awesome. Now you have us climbing mountains but keep tripping us up.... WE EARN IT... YOU NERF IT.... STOP IT...
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1 ReplyTrue we don't want to shoot 300 bullets to kill a thrall. We want to shred through the trash enemies. Now Bungie is going to nerf the Recluse for PvE while that's how a gun should be in PvE. If you nerf the Recluse then at least boost other weapons a bit more for PvE. What now will happen probably is that players move back to Jotunn and shotguns like the Escalation one. Maybe a fusion gun like Telesto or Loaded Question. Primary probably something like Sunshot, Outbreak perfected, Polaris lance, Graviton lance... something with environmental damage. There are just not a lot of options in your primary or special slot to wreck enemies fast in PvE. At the end it will be a few weapons again. Is this a bad thing? Should they be nerfed? No. Just give us more options.
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1 Reply-- GDPR: removed by user request --
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One of the reasons I stopped playing D1 was the constant destruction of awesome gear.
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Metas change, get over it. The core community isn't going anywhere.
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39 RepliesWe have this thread every day. Step 1:A meta is established Step 2:Something in the meta becomes too dominant and invalidates other aspects of the game. Step 3:People realize it's going to get adjusted and threaten to leave because they don't want their toy taken away. Step 4:Bungie makes adjustments. Nobody leaves. Step 5:Variety emerges Step 6:See step 1. Most of the time, Bungie doesn't target things for nerfs if they aren't a problem. Know why? Because it doesn't make sense to do that. It would only confuse and anger the community.
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4 RepliesIs this another I want point, click and insta kill everything on the screen post.... ??
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Edited by DARKDANCERUK: 11/18/2019 9:18:02 AMnerf blah blah, destroyed blah blah, leave blah blah, not fair blah blah, fun blah blah. May as well copy and paste this kind of post its worse than a reused soap plot line. I get it, its your favourite weapon there's a reason for that, it was overpowered.
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6 RepliesIt's really not like you all make out. They nerf something, something takes its place. It's just rotation of the meta. True balance would be bad and dreadfully boring, And nerf the hell out of johtun and erentil. Nerf them so hard that they they would need to 2 shot a thrall. A changing meta keeps the game fresh(er). Encourages different load outs.
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4 RepliesHaving a lot of super over powered weapons and armor makes the end game boring and harder to create a new challenge. Some stuff needs to be nerfed.
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4 RepliesI mean you’re not wrong. But you’re not a streamer either so why would they care about your opinion
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Edited by C1B3D: 11/18/2019 12:56:30 PMIn the end you need to fix the source of the problem Bungie. In PvE its the encounter design, you need to move away from giant bullet sponges that just standing on their silly platform and spamming projectiles, with giant crit spots. Big bosses are way easier to hit with everything, no wounder people can nuke a giant target with spike nades, and before cluster rockets did the job. Majors are also way too easy to kill, all enemies are way too slow. On top, barriers unlike in Destiny 1, can be destroyed with every energy weapon easily. So you basically need just 1 top tier loadout, and it would work in most activities. Imagine when you would face tons of arc barriers and your Recluse would not get the job done? Or the boss is so fast, that most of your spike grenades would miss? You see the pattern? Your 1 sided encounter design is the key to 1 sided loadouts. I think what you done with Nightfalls in Shadowkeep should have a way bigger effect on all activities, plus design the future bosses with more creativity, so bosses can actually use their natural environment to move, like we players do. Make barriers more resistant to all unmatched element types. Players would use more loadouts when the game would support more loadouts. Give enemies also more mechanics, so they have more tools, enemies should also combine more abilities as a strategy, some do. Your game right now is just way all around damage numbers and less about actual mechanics, and that is a bad direction, thats why are loadouts that can burst something quickly down so strong. Your loadout should not be universal, and you can nerf how much you want, it will not fix the problem, it will just promote the next top tier weapon, and the game would have again 1 universal top tier loadout used by everyone.