Possibly a cap mechanic? Infusion can be cheaper and core-less until a certain light level. Maybe 5 or 600. That way they have a respectable grind under their belt and when the time comes to increase power further, they can invest more into their infusion.
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New players will play a remaster of the first mission from D1 and start already at 750 power, in the tower. “Cores while levelling” will not be a problem