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Destiny 2

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6/21/2019 9:03:18 AM
228

Bad move disabling matchmaking for heroic Menagerie

Menagerie has received high praise, and a lot of that has been due to matchmaking without having to get on the mic and not having to wait on an ideal 6 man team from lfg. Why in the world would you go away from that for the heroic version? Just to appease the miniscule, hardcore player base, so they can feel special about themselves? You should have just changed the encounters slighty, increased the difficulty where a wipe took you back to a checkpoint instead of orbit, and kept matchmaking. I'm probably not even going to attempt the heroic version because I know it won't be fun having to deal with the same mess the raids bring to the table. Bad move, Bungie. You need to move away from forcing people onto lfg to complete activities.
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  • Edited by OdinsKnight101: 6/21/2019 9:46:45 AM
    The menagerie heroic mode: - Increased Power Difficulty: Starts at 750, increases to 770 - Weekly curated gameplay modifiers, rotating per boss - Unlike normal mode, Guardians can hit a failure state - Extinguish is active; if your team wipes, Calus will send you to orbit - Encounters never repeat; if you fail to reach 100% progress toward the boss after completing each encounter once, you will be returned to orbit I wouldn't touch match making with these changes.

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    • Edited by michael: 6/21/2019 11:22:39 AM
      It probably has no matchmaking for a reason just like how trials never had matchmaking. It’s probably too complicated or coordination-demanding to even attempt it matchmade, and I can believe that after reading about it in the twab. Extinguish, and 770 light? You probably wouldn’t be able to do it matchmade anyway, just like how raids don’t have matchmaking because they have complicated mechanics and are difficult.

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    • HELL NO

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