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3/8/2019 2:02:02 AM
24

Reckoning Matchmaking Issue

Why does the event start before 4 ppl are available? Most cant finish the event without 4, i have to leave and go to orbit and return to find a team that makes no sense.

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  • Edited by Jim.Bones: 3/14/2019 6:41:12 PM
    I have never once joined a game that wasnt already in progress. Its f**_king re_t**ded

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  • My only issue is always running in 659 guardians or less. There needs to be a lock on this mode until you hit 660 at the least.

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  • I'm finding this is a really annoying issue.

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  • I thought bungie would learn the lesson from forge. Seem like nothing has improved

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  • Finally someone addressed this.

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  • Edited by ScottF 2112: 3/8/2019 2:48:06 PM
    This matches my experience. Out of my first 12 or 15 matches I did I only had a group of 4 players three times. Nearly every time it was a partial group, a group with people AFK/not trying, or a match near the end and failing. I've got a full set of Sentry armor and one of the 'upgraded' bounties done, so I'm getting through it. For me though it sure isn't the wonderful, seamless experience I see people talking about here. Blind Well works better for me.

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    1 Reply
    • I was wondering about that since I was queue-ing for forges and ended up solo, preying for ppl to join. Now, again with reckoning. Is it so hard to make the MM like in gambit? You enter with 3 others, deposit your motes, win or fail, then back to orbit. Instead of bouncing in and out until a full team is present.

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    • I mostly spawn in when there's like 10-50 seconds left on the clock and no way close to finish. The sad part is that people would leave instead of starting a new one which it will waste another round.

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    • I have seen ppl wondering around the top while a couple or even one guy is dead at the bottom. I guess is working as intended as usual.

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      • Or you can wait by the bank till you have four players

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      • There's also the problem if someone is collecting the lore entries scattered about the level and a round starts

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      • So, same old issues in a new skin? How lovely. It’s good to see Bungie is really getting their money’s worth out of that “hybrid” peer-2-peer system that they were so proud of mentioning before launch. :T

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      • This is extremely rare.

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        16 Replies
        • How can the same people make the same mistake ovre and ovre and ovre ovre and ovre and ovre ovre and ovre and ovre ovre and ovre and ovre ovre and ovre and ovre ovre and ovre and ovre ovre and ovre and ovre....

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        • sounds like bungie didnt change anything about matchmaking.

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        • First people to load in put their offering in which starts the event before others have loaded in?

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        • I had to leave because I ended up in another part of the map and couldn't get to my team

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        • 1
          Have you tried just chilling in the drifters ship? Cause nothing will happen unless one person uses the portal...

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        • Typical broken mechanic by Bung.

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        • its doable with 3 trust me. Just did 2 with basically 3. The 4th was too low to help also psa, if u arent at least 640 then dont go into Reckoning. Seriously spent the hour to get the free 640 set. Stop dragging teams down and expecting to be carried

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          16 Replies
          • With some tweaks It'll be fine. But uh, let me make one point clear, Reckoning proves that Bungie can make matchmade "public" zones. Blind Well, Forges, Court of Oryx, Archons Forge, etc. all could've been like this since the start.

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          • As with so many bits of D2, pisspoor matchmaking is ruining the experience.

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          • Edited by IIIIIIIIIIIIIII-: 3/9/2019 1:20:32 AM
            <content deleted>

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          • Yeah, I posted about this too. Typical Bungle broken ass matchmaking.

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