Starting today, Breakthrough has been removed from the Competitive Crucible playlist. This mode may still be accessed through the Weekly Crucible playlist when featured.
If you have feedback concerning the mode, please leave it here. Cozmo and I will be collecting feedback, and passing along to the team.
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#destiny2
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13 RepliesSlow down Heavy Spawn I hate being killed by Wardcliff Coil every 30 seconds, its not competitive if all the enemy team does is camp heavy
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6 RepliesEdited by TheOctoberStorm: 11/3/2018 1:22:13 PMNow remove all the other game modes and keep it as slayer, slow down heavy ammo spawn and slow down supers so you only get one in a game if any at all.
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3 RepliesNow remove heavy ammo from comp as well and we’re good.
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Didn't you try this already!?
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3 RepliesGive us rift instend. That would make me play competive all day
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1 ReplyLess heavy ammo
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Make it so you can take the breaker from the other team
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Thank you. For once it's nice to feel the dev team is actually listening to its players fredback.
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Edited by KAPP16354: 11/3/2018 8:02:43 PMGood it needs to be gone it's so bad
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1 ReplyHow about make Breakthrough similar to elimination? Just take out the objectives, and have guardians only have one life with unlimited revives, except there's a timer that gets longer after each death. And instead of 4 players, it's 3v3.
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Have an offence and defence assigned and create a similar experience to pushing the payload in Overwatch just without a payload and just the enemy team stopping you. First make the re-spawn timer longer for the defence and also make the first spawn of the defence be closer to the point since the maps are symmetrical. Make the re-spawn timer for defence slightly longer since they always have a slight advantage defending and not pushing. Keep offence mostly the same as long as they have a faster re-spawn time than the defence. If the point is not captured then it is a loss for offence. If offence captures it, power ammo starts spawning, re-spawn timers start getting quicker for the defence, and offence starts re-spawning on the breaker that is captured. This is not perfect but I hope someone looks at this and gets some inspiration.
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Well it was fun while it lasted. I do hope it comes back sometime though it was great for doing quests and bounties
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4 RepliesI like it. Would've preferred if countdown was removed instead
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its so easy to let the enemy have the breaker then defend the vault. that would not be the case if we got a point for taking the breaker as well
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2 RepliesWasn’t breakthrough already removed?
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For the love of traveler thank youuuuu
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Edited by Ghani Rulz: 11/3/2018 3:41:02 PMBungie you removed THE BEST GAME MODE FROM DESTINY 1 RIFT which was so much fun and added this garbage #BRINGBACKRIFT
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The mode is bad. Games take way too long. In my opinion the only Placentia mode belongsnis competitive. Please remove from weekly list.
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6 Repliesfinally they removed this gamemode form comp im so happy
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Hey Bungo, leave this garbage mode alone and FIX THE FRIGGIN EXOTIC DROP RATE ALREADY. Its going into DECEMBER and only a whopping two has dropped since sept 5. And oost update, just got two frigging oldies in a single session. Like cmon already, THIS DOES NOT MAKE PLAYERS WANT PLAY MORE. The game has sold well so stop the clown show already. let the players have their fun, and enough with the shadow nurse. The reload Speed on riskrunner makes the gun just stupid to use. Stop doing stupid nonsense like this already.
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1 ReplyPlz bring back mayhem and the scorch cannon pvp.
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Thank you.
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I’d rather you remove countdown too, games are way too long especially if its neck and neck throughout the match. Very annoying compared to survival, clash, control. Can’t y’all just bring back elimination and not make it so hard on yourselves :(
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Sweet. Now make a solo queue.