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#feedback

11/25/2014 6:10:30 AM
16

VoG (IGN review bugs)

The link to Youtube shows some bugs that occur still up to this patch we currently have, and no if anyone says these have been fixed your sadly mistaken. I have also made an original post about some other issues that occur in the raid. I am also curious when are we getting the Vex Mythoclast buffed up for completing the raid on hard mode (one of Bungie's apology to the players who have done the hard raid just to get this fancy water gun(thank the PvP community)) to use for the next time around or in the next raid. I have seen the weapon maxed out, and it is not impressive what so ever, very small ammo capacity, its "buff" that it was given can only apply basically to weak enemies that have crits. and are not like hobs with their shields or Minotaur with no crit. points and the annoying teleporting ability.

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  • The RAID had more bugs than the Star Ship Troopers movie marathon...

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  • These are not bugs. These are FEATURES.

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  • Haven't had any issues with relic holder at atheon as long as the relic holder DOESN'T move and no one touches them.

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  • 11/25/14 between 11pm and 12am CST US Normal Mode, Minotaurs at beginning trying to raise spire would not die, with a 29 warlock and 29 hunter burning it down to no life, and instantly gaining its health back, then we burned it down again only to have it revive again. Killed the same minotaur 3 times. Gorgon's would spot me at the back of the pack even tho it was no where around and kill me, upon my death the gorgon would attack the front of the pack but no one would die, and I mean no one. My group killed 3 gorgons back to back reviving me each time, and each time one killed me instantly after revive. The last two time the gorgons came from almost all the way across the map. My teammates tried to kill them selves by using shooting rockets into the ground at there feet and using gernades at there feet but would not die. Went to orbit, came back and still bugged, so we went to tower and took a break and came back and finally it seemed to be okay until we go to atheon. Atheon again teleporting 4 people, 1 was one of the 4 and upon trying to go back through the gate after all oracles are down I get teleported to my very own atheon zone, of course with no teammates and no atheon. Killed my self with a rocket and while dead I can see teammates and atheon, however when I use warlock self rez, I appear back in my own little world with nothing in it. There were many other bugs during that time that my teammates were experiencing, however my post reflects what I experienced first hand. Finally we beat atheon, and again I got nothing but shards and energy, oh and I also got a worthless ship that does nothing, and upon equipping it, tho it is blue my screen showed it to be red until I went to tower and went back to orbit, and then it was blue.

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  • This company is such garbage when it comes to talking with their consumer base. Honestly bungie is it too hard to acknowledge there is a problem and state what you is either going to do or not do about it?! Most of the other forums I have been a part of are active and informative and gain so much respect from their fan base because of it they get a little leeway with their issues. What is the point of not being informative you get nothing from it except a bunch of pissed off consumers. This reminds me of Diablo 3 on release. At least blizzard acknowledges the issue and is now crazy active on their forums. They also keep everyone up to date with good and bad information and explain why they are taking different courses of action.

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  • Bump... Come on you guys wtf...

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  • Bump.

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  • I haven't even seen Bungie acknowledge the VoG bugs yet. This is getting beyond ridiculous.

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    • It's not glitches bro... They buffer Atheon... He now controls everything.... Including reviving dead praetorians and stopping time and space to not allow any of his minions to take damage. Atheon is the games end troll.

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    • I totally hit some crazy bugs on hard mode last night: *Sometimes we got teleported WITH the shields, dying almost instantly *Sometimes enemies would become invulnerable and often stop moving *A couple of us got kicked randomly *Aetheon shot through the relic shield (we almost had him at that point! Aaaaah!) *Sometimes the adds in the portals would know we were coming too early *Sometimes we died just walking through a portal. No reason. *Sometimes the portal wouldn't transport us.

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      • But....that's how Bungie meant for it to be played! right? right!?!?! I mean it would have been patched if it wasn't according to loot cave logic. I mean surely they wouldn't just leave the end game bugs that break the Raid and cause multiple wipes and worry about a loot cave and Iron Banner, right? RIGHT?!?!?!

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        • Bungie is too busy catering to the PVP community to actually give a damn about the rest of us.

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          • Screw ign

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            • Seen this and more, but you saw my thread already...

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            • Haven't experienced the regenerating health or shield bug yet. But that portal bug happens all the time.

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            • I've seen some acknowledgement of these issues. You see what happened with the last patch to fix some issues, more popped up. This next patch they know to properly test stuff before releasing it

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