They have to much going for them, don't touch damage or ttk.
Reduce their range, stability, handling, aim assist, reload and in air accuracy.
Why do they have so high base stats as of late, it should be one high stat and the rest suffer like most other weapons.
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#destiny2
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1 ReplyThey definitely should not have any in air accuracy, no other weapon can be used from the air the way hand cannons are unless its the dead mans tale.
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All they have to do is slightly bump body damage on scouts and auto rifles so that peek shooting is not as favorable as it is currently. Just a nudge.. Then we would have a pretty awesome sandbox. As bungie changed from year one to “go faster”.. they buffed crit damage to favor a “skill gap”.. But where we are today vs year two.. bungie never bumped up body damage except for one stretch with the gnawing hunger. Too much there.. but just a tad bit more on all autos/scouts would really open up this game to a lot more players.
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16 Repliesnegative. we need hand cannons as strong as they were during Forsaken
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make sense
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32 RepliesNo, I think I’m good.
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A non-hand cannon meta no that will never happen lol, developer’s at bungie like them too much to change how they are at base. They will change other shite to the point of being useless but never hand cannons. Bungies got too much of a hard on from them.