Remember when they laucnhed D2 and they fed us a line of b******* saying that they can Nerf one gun and not hit entire classes unlike D1?
A great example of them lying about that is high impact frame Fusion rifle Nerf. Literally only one Fusion rifle was the problem and now they've nerfed an entire class.
Sounds to me like Bungie lied their ass off again
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That on fusion happened to be the most common. The others are just as lethal and have the same range.
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[quote]That on fusion happened to be the most common. The others are just as lethal and have the same range.[/quote] No they don't, see discussion below.
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Remember when they told us that's why they made guns with static rolls so that was possible, and that was why random rolls were removed? Don't just pick out the parts you think you need for a half baked arguement.
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Edited by $hirtless Captain Kirk: 2/24/2020 8:26:00 PM[quote]Remember when they told us that's why they made guns with static rolls so that was possible, and that was why random rolls were removed? Don't just pick out the parts you think you need for a half baked arguement.[/quote] That's not how it was presented at the time bro. I do remember the point you're making but they also stated that one of the reasons for making a Destiny 2 in the first place was to be able to isolate guns. That's one of the ways they Justified a sequel to us. Try to quit cherry picking your Fanboy memory Remember when they nerfed whisper and said they had to because it affected all other snipers? Yeahhh
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Edited by KorinWolf: 2/24/2020 8:58:27 PMYou do know wizened rebuke was also a problem
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Edited by $hirtless Captain Kirk: 2/24/2020 8:26:30 PM[quote]Tou do know wizened rebuke was also a problem[/quote] No it wasn't. It literally only has short and medium Zoom scopes. It cannot One-Shot reliably Beyond about 35 m
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Really is that so I completely disagree
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Actually, 2 guns are the problem. Erentil and Elatha. Erentil is just more common. I have an Elatha with a long scope and backup plan. Trust me it's just as disgusting as erentil. They are the only 2 high impacts that have scopes so they should be the only ones affected by the optics nerf. So the only part of the nerf that affects the entire archetype is lowering the damage floor. Any fusion without backup plan or a scope should work exactly as before within it's intended range. It sounds to me like they were very specific about nerfing the real problem (scopes) and not an entire archetype.
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[quote]Actually, 2 guns are the problem. Erentil and Elatha. Erentil is just more common. I have an Elatha with a long scope and backup plan. Trust me it's just as disgusting as erentil. They are the only 2 high impacts that have scopes so they should be the only ones affected by the optics nerf. So the only part of the nerf that affects the entire archetype is lowering the damage floor. Any fusion without backup plan or a scope should work exactly as before within it's intended range. It sounds to me like they were very specific about nerfing the real problem (scopes) and not an entire archetype.[/quote] It's still not the same bro it does not have the same perk options available and it's not nearly as easy to roll it. It's a completely random World drop or a cryptarch drop. The main culprit can be rolled not only from the gunsmith but also from Menagerie as well as has a strong static roll in collections
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Thank you for actually paying attention to the notes. I didn't fully comprehend them when I first read them, but I knew that I shouldn't believe these kinds of people. This means my Gallant Charge will be much more effective than before.
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[quote]Thank you for actually paying attention to the notes. I didn't fully comprehend them when I first read them, but I knew that I shouldn't believe these kinds of people. This means my Gallant Charge will be much more effective than before.[/quote] No it wont. High impact fusions were Nerf'd across-the-board. It's not going to be more effective it just didn't get nerfed as hard as the others. As I said in another post the balance adjustment for Fusion rifles for the high impact archetype should have been to change them to barrels with a static scope
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Nah. They changed high impact backup plan. seems fine to me. They also changed scope effect, which doesn't affect many fusions
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All high impact fusions perform very similarly so the issue was with the archetype only.
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Edited by $hirtless Captain Kirk: 2/24/2020 12:27:06 PM[quote]All high impact fusions perform very similarly so the issue was with the archetype only.[/quote] Wrong-O The primary problem with Erentil is the fact that it has multiple High Zoom scopes. Only the Elatha can get the same Scopes, and it's just not the same Fusion rifle. It's not as good as it does not have the same perk pools. It's also extremely rare, and you cannot roll it nearly as easily. Having said all that, we'll go ahead and include it and say there's two Fusion rifles that were problematic. If we compare it to another high impact Fusion rifle in the game, the Gallant Charge, when rolled with exactly the same Perks, cannot achieve the same results. Because it does not even have Scopes; it has barrels. Bungie is so completely inept that they didn't even realize all they had to do was change Erentil to a static scope and make the perks barrels. No offense my guy but you have no clue what you're talking about
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Proelium also has the same scopes...... So it’s basically nerfing Omolon fusion rifles as a whole
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[quote]Proelium also has the same scopes...... So it’s basically nerfing Omolon fusion rifles as a whole[/quote] Yup nailed it. I keep a couple of those guys around 2 they have rare uses now they have zero use ever I guess
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And have you wondered how those scopes and barrels differ in the way they affect the range stat? Gallant Charge with Full Bore and Projection Fuse gives you almost the same range stat as any max range Erentil. Same goes for Wizened Rebuke, with the correct roll it can also match the range stat of Erentil.
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Edited by $hirtless Captain Kirk: 2/24/2020 8:21:36 PM[quote]And have you wondered how those scopes and barrels differ in the way they affect the range stat? Gallant Charge with Full Bore and Projection Fuse gives you almost the same range stat as any max range Erentil. Same goes for Wizened Rebuke, with the correct roll it can also match the range stat of Erentil.[/quote] It's not all tied to the range stat also tied to the zoom Factor try getting a max range high impact Fusion but put a short Zoom or mid Zoom scope on it and if you can manage the mass the range of 1 with a high Zoom scope watch what the high Zoom scope does it's going to map much harder it's all about the Scopes dude Wizened rebuke main ingredient galatoire's none of them have high Zoom Scopes or can kill at the same ranges
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Nope. While the range stat may look the same on all these fusions, scopes can actually increase the magnification of the zoom while in ADS mode. In destiny, more zoom equals more range. Invisible range but range regardless. This is why erentil was such a problem. Elatha would be too given enough time. Wizened and gallant charge were not as bad due to them having only barrels and no zoom magnification.
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[quote]Nope. While the range stat may look the same on all these fusions, scopes can actually increase the magnification of the zoom while in ADS mode. In destiny, more zoom equals more range. Invisible range but range regardless. This is why erentil was such a problem. Elatha would be too given enough time. Wizened and gallant charge were not as bad due to them having only barrels and no zoom magnification.[/quote] Finally someone who understands it thank you brother💪💪💪💪💪👊👊👊👊
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I believe they said they could address individual perks and archetypes rather than the entire weapon class, basically by d1 standards all fusions would've caught a nerf, but instead they just adjusted the archetype in question. Which is fine, because otherwise people would've just kept doing the exact same things, but with wizened rebuke instead of erentil.
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They also said they would/could micro manage adjustments ‘on the fly’ 😂😂😂😂😂😂😂
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Yeah, that one was a baldfaced lie