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originally posted in: If I Don't KWTD what should I do?
7/7/2019 9:28:12 PM
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You’ll know when they say “KWTD” and then say “I’m map reader” or claim any other easy job in the post. Those people are bad and want carries
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  • As much as I see what you're saying, the idea of raid carries is kind of fallacious in my mind. Everyone needs to perform a role, some people go in and learn the harder roles while others do the easier roles because they've never been taught to do anything else. Keep in mind this is coming from the person who always wanted to carry relic in vog, run sword in crotas end, run the plates in kings fall, etc. Nobody really wants to get carried, they want completions. Some people don't want to take the time to have somebody explain to them how to read at vault, so they call ad clear. Some people don't have much experience with running, so they read map. Everybody pulls their weight in some way. They all perform their role.

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  • Noo there’s a distinct difference in certain roles. This is like saying a security guard gets as much done as a doctor. I see plenty of posts asking for carries, Hell I do a lot of carries for free. And there are some very VERY bad players. Like I was carrying a guy in EoW and my carry buddy literally told him to go hide in a corner until DPS and she did their whole side by herself. Killing adds in a raid is not the same as doing the vault readings or doing the void room. If the only things you can do in a raid are kill adds and read the map, you’re getting hard carried. If there’s a good enough player, they can do their jobs and add clear, rendering those who only add clear completely useless.

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  • So, I would like you to tell me, If you happened to be the one doing add killing, which is a necessary role, are you getting carried? I can agree in the example you named however, if you are having someone literally do nothing then it is definitely a carry, but if somebody is performing a role in the raid, they are pulling weight. I don't discredit the people who kill ads in Shuro-Chi because if those ads weren't dead I would be killed while doing my job. Yes, some jobs are more difficult than others, but if somebody is pulling their own weight it isn't a carry.

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  • If that’s the only role I take for the entire raid? Yes. That would be me getting carried, but most of the time I’m one of the first to offer to do another role. Add clear is the least necessary role. If add clear was a needed the top players wouldn’t be able to solo/2/3 man raid bosses without a designated add clear guy. Let me put it this way. Killing adds is 90% of the game. The other 10% is end game puzzles and mechanics. There’s a reason why only 10% of players clear raids. It’s because the other 90% is only good at killing adds.

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  • The reason people can clear raids with only a few people and no designated add clear is because they are gods. Raids are partially mechanical difficulty, and partially combat difficulty. The people who deal with adds remove most of the combat difficulty from the people who deal with mechanics. People can complete raids without a designated add clear, however, the majority of raiders probably wouldn't be able to, this coming from someone who's been raiding since y2 d1. Killing things while also worrying about your mechanics is really hard. The job of add clear is to make it easier for the people like us who stop the team from wiping. Add clear is just as necessary as the other roles, It's just a different kind of necessity.

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  • It’s really not. Killing things while watching mechanics is the single basic mechanics that runs the entire crown of sorrow raid. In my opinion the role of add clear only exists because there’s 6 players in a raid but not 6 mechanics required in that encounter. CoS is again a perfect example. There is no add clear role because everyone has a job. Add clear only exists when no job is available. It’s essentially unemployment in a raid.

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  • Crown of sorrows is an outlier example. The mechanic in and of itself is mostly just add clear, but it dictates which adds you are allowed to clear. The mechanics are very simple, and as such it is easy to juggle between the mechanics and add killing.

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  • Maybe for the entrance and phase 1 but phase 2 has a lot more going on than killing adds and switching buffs. But that’s exactly my point. It’s doesn’t require a designated add clear. Other good examples of no add clear include: Kaili, Morgeth, Riven, All encounters but Calus in Leviathan, and depending on how you SotP, all but Phase 1 of SotP. I stand by my statement. Add clears are at best covering for a mechanic person who died. At worst they’re glorified empty spaces.

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  • All of those encounters you stated do require for the clearing of adds, however. If those adds don't die something goes wrong. It's simply that the mechanics are simple enough that the people running mechanics can also clear adds. Don't forget all the raid encounters that do have people on add clear. Templar, Atheon to an extent, Ir Yut, Crota himself, Daughters of Oryx, Oryx, Vosik on normal mode, Aksis phase one, Callus, Shuro-Chi, Morgeth, Vault, Insurrection Prime phase one and two.

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