I think there are anti-farming mechanics in this game, because I only started getting exotics and Prime Engrams when I stopped farming orange bar+ enemies and started only doing milestones/actual activities. Seriously, all my year two exotics came within two weekly resets and all came from Gambit. Prime Engrams also drop like crazy in there, while I can literally spend hours farming orange bar+ enemies out in patrol/raid areas and get absolutely nothing. Like I said, anti-farming mechanics.
Anti-farming mechanics and a desire system in a loot based game without much loot... Recipe for success, eh? Ah well, it's a semi-fun basic little alien shooter so I can't really complain.
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[quote]I think there are anti-farming mechanics in this game, because I only started getting exotics and Prime Engrams when I stopped farming orange bar+ enemies and started only doing milestones/actual activities. Seriously, all my year two exotics came within two weekly resets and all came from Gambit. Prime Engrams also drop like crazy in there, while I can literally spend hours farming orange bar+ enemies out in patrol/raid areas and get absolutely nothing. Like I said, anti-farming mechanics. Anti-farming mechanics and a desire system in a loot based game without much loot... Recipe for success, eh? Ah well, it's a semi-fun basic little alien shooter so I can't really complain.[/quote] Who cares about prime engrams..not me
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Edited by Broken: 11/19/2018 2:46:13 PMThere are, Bungie even said so they added diminishing rewards to that fanatic boss in story missions. In patch notes awhile back. I'm sure it's there for everything. I play strikes alot, and you can see this. Even before they did this to the fanatic story mission.