That makes no sense. If halo had this system then I could run a battle riffle ar/sub machine gun and rocket or Spartan laser. Plus in halo you could only run two weapons at any given time.
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I always thought the 2 weapons at a time in Halo was a brilliant strategic decision, but if you read through the Halo oral history (Google it, can't remember link), you find it was because of limited memory. Worked so well they carried it into the sequels. Makes sense because Master Chief's back is only so big. Anyway, it's fun to have no other limits on the weapons you can hold, unlike with Destiny 2.