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Edited by roman_emp85: 10/27/2016 3:20:21 AM
35

Concerning the middle captain at the Vosik fight ... He should stay dead

I have never met a more suicidal god-like captain in the history of Destiny. When you're at this point of the encounter, the encounter can get pretty cheap and result in stupid deaths. When he spawns in, if you throw a grenade at him, he jumps off the map. If you rush him with a shotgun, he runs behind cover when his life is low, and he either jumps off or is knocked off the map. If you pop a stromcaller, he runs and jumps off the map. Remove him shield with a suppression grenade he runs and jumps off the map. The result is him randomly showing up behind in the middle of the encounter and killing you with the scorch canon. I never knew how big of a problem it was until the hardmode came out, when he kept coming back to life after committing suicide. If he jumps off the map, he should stay dead; of a barrier has to be created to prevent him from falling off the map.
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#Destiny #Endgame

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  • Edited by o0o ANTH0NY o0o: 10/29/2016 1:37:37 PM
    Nothing needs to be changed. The following audio needs to be added when he pops back up....... [spoiler]Surprise Mutha Fvcka!!!! [/spoiler]

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    • He is a better boss than aksis

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    • That damn captain... he should NOT respawn if he falls of the map. I mean hell. We die if we fall off the map. Or Bungie could bumpers on him like they did with Atheon.

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    • Captain on Aksis phase 2 on the left runs around those motor thingies in a circle.

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    • Once, just once, I'd like to see one of these captains rise up and panic fist (or nova bomb) a group of guardians, just for the incredible jaw-dropping moment. No one would ever believe it (and strangely vidcap would be disabled for those few seconds).

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    • A Captain at 3/4 health should not tank a Lance Nova Bomb.

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    • The captain on the right in the Aksis fight likes to hide in the wall once in a while to, it makes your sword useless to get him out. It's never too big of a problem but it's a glitch that should be fixed.

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      • Edited by Advance: 10/27/2016 8:36:50 PM
        [quote][quote][quote][quote] Remove him shield with a Deppression grenade he runs and jumps off the map.[/quote][/quote][/quote][/quote]

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        • Throw your bomb then finish him off. Not terribly difficult.

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        • The captain has broken game physics and learned how to cheat death.

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        • I just kill him with my void sword in half a second.

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          • We double team him with no problems. I fire a ghally, Capt. ducks when Wolfpack rounds are active, buddy finishes him with sword. Works like a charm.

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          • The worst is when he moves over to another side. So many wipes cuz someone would get 2 captains up their ass out of no where.

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          • The captains on all sides do. I played yesterday, and every time the captain on right came out he would run straight off the edge, only to appear right behind me 30 seconds later. It's even worse because their melees almost 1 shot, meaning they can jump you really easily.

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          • We were running a raid last week and in the first attack we downed him to 1/4 health.. Shanks came out in round 2 and we were breezing through it. Killing ads and throwing siva charges and shooting monitors.. It came to DPS and i realized the captains during the second part never came in..all three spawned behind us while we were hitting Vosiks and wiped the entire team..or if you very quickly get the parts to the siege machine and kill the captain the door never opens. Or if you very quickly kill the right side captain in the vosiks fight it slows the rate in which the servitors on left and middle spawn. Apparently there is a speed you need to play and that is super slow.

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          • Nova Bombs are your ally #warlockmasterrace

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          • Unfortunately, this raids hm is just as buggy as Crota. My team had invincible turrets, resurecting captains, and Siva swarms that covered the entire right side the other night. Pretty upset these issues cost me the run as the team lost the will to fight.

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            • As often as guardians have cheesed the raid, I guess it's only fair the minions get to cheese as well...lol

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            • Two words.. [spoiler]Dark Drinker[/spoiler]

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              • Bump

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              • I had a captain on the right side glitch into the wall about 4 feet up it. He was able to unload on us but we couldnt damage him at all

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                • Just two-shot him with a Sword. Then he won't come back.

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                • He never jumps after my nova bomb

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                  • Use a sword - he's not coming back from that.

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                  • He's he seems to like to do that, which is super annoying. If he does I usually just watch for him instead of damaging the boss or hold onto my bomb. They should patch it so if he falls off he actually dies.

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                  • The right side jumps off a lot also

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