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originally posted in: BUNGIE REMOVE BLOOM ON HAND CANNONS
8/13/2016 7:30:20 AM
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Indeed you do have hundreds of thousands of hand cannon kills, What have you learned, whilst using hand cannons? Surely you must have all but mastered hand cannons by now? How many rounds do you have to fire, before you know a weapon type inside out? I too have hundreds of thousands of hand cannon kills, however unlike you, I see the faults in my own technique, and fix them. You are still at the point where the weapon is at fault, and you are oblivious to your own faults. Hand cannons have not been robbed of skill and replaced with chance either. They are still the skilled weapons they always were, the issue is that the 'skill band' has been tightened considerably. In the past, Bungie were happy for there to be a broad church of Guardians that could use hand cannons effectively, but they must have had a moment of clarity, and decided to make hand cannon use even more specialised.
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  • I'm glad you have the clairvoyance and insight of diagnosing my aiming and shooting ability without ever seeing me play (pretty arrogant of you). But the FACT STILL REMAINS: fire at just the right speed while getting the first hit on someone does not guarantee the kill from close to mid range. Shoot a little quicker, you get bloom. Shoot a little slower, you get out gunned. Even with the proper pace, which isn't hard to learn, they don't perform up to other primaries with great rolls. Yes I get kills. Yes I have a positive kd... not epic, but positive. Yes lag has a lot to do with it and there has been a lot of lag lately. But how can so many that love this type of primary and see a problem be so wrong? In essence godroll anything trumps godroll hand cannon over 50% of the time close to mid range for many and I mean many players. Look up the stats my friend, they don't lie. Good day to you.

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  • I have studied every Guardian that I have ever seen using a hand cannon, I have studied every Guardian in my collective that has used a hand cannon, and I have observed my own progress with the weapon type. Whilst I cannot predict the future, I can make an honest and objective assumption on a Guardians style of play with hand cannons. Can I ask you why you think that it is arrogant to make these kinds of assumptions, when you can look at the kd of another Guardian, and form an opinion on their abilities? Why is it arrogant to look at your precision kill ratios, and not form a similar opinion? If you read back through my response, you will see that I asked you a series of questions. By now, with as many hand cannon kills, and the accuracy levels you have (particularly in PvP), you should have noticed that there are different ways of using hand cannons. You must also be at the point where you are aware of your own mistakes, you should not still be blaming phantom bullets for your misses. I only have five percent more accuracy in PvP that you have, but I never have any issues with phantom bullets. Phantom bullets are not an issue for those of us (of which you should be one) with high enough levels of precision in PvP, only the less skilled suffer from that game mechanic. You have an idea about the issues that are afflicting hand cannons, but whilst you see the issue, you do not see the problem. The problem is entirely with the meta, the incessant parade of overpowered weapons, that keep hand cannons in check. Over successive meta refreshes there has been weapon after weapon that has outperformed hand cannons, in either range, or rate of fire. Bungie only need to do two things to put hand cannon in a good place. Remove the meta, and remove the draconian damage fall-off they implemented a few months ago, other than that, hand cannons are just right.

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  • Agreed.

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