JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
10/9/2015 5:08:31 AM
4

How to 'improve' Sleeper Simulant (nothing major)

Give it Surplus (more heavy drops)

11

Faster charge rate (but same impact)

13

More ammo (reserve and magazine)

130

Adjustable scope zoom (make use of its high range and make it more useful than other heavies at super long range)

1

All of(/a few of [comment bellow]) the above

13

It doesn't need a change

14

Other (comment below)

5

Sleeper Simulant is an amazing gun, yet it is rather lack-full compared to other heavy hitting exotics (including some secondaries), so to re-gain its 'exotic position', I believe it deserves an ever so slight buff that will put it in a bit of a better position in the meta of this game. I have come up with a few stuff that could improve the weapon yet keep it balanced (no, I don't want Wolfpack rounds added to SS). Maybe you have a few ideas. Thanks, comment below and stuff.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Surplus and more ammo in reserve. That's all.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Id like 10-14 rounds at least, but I can honestly live with 7

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by BannedMythicAccount: 10/9/2015 6:39:45 AM
    Bigger ammo reserves with Surplus. The damage would be fine had there been more ammo to use in reserve. But the ammo limitation it has does not justify the mediocre DPS output in general. Also increase the range, the thing is a mega laser, it shouldn't be limited by range, if anything it should max the range category. The scope should limit the users ability to make it difficult for long range usage but it should still inherently have a max long range value.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • A lag between shots instead of a charge rate making it more like a heavy than a special weapon (think rockets) and more ammo like 5 in the clip and 3 or 4 clips to back it up

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon