Leaving weapons and gear behind is a traditional thing many MMO's do. I can understand your frustration with it, especially if you're a more FPS player as opposed to a MMO/RPG player. With various weapons and gear being left behind, they have to have new "versions" of them in the pipe for TTK. I think a lot of the griping done about year 1 gear and weapons will largely disappear when we play TTK and find those replacements.
Most MMO's do this on a regular basis. And it looks to me like Bungie is bringing Destiny more in line with an MMO mentality. Because that's what Destiny kinda is.
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They do this and steady players will end. No most mmo do not do this. Destiny is supposedly changing the idea of gaming. As far as I can tell they are following the pack. Not leading anything but how to ignore veteran player base.
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Most MMO's do indeed obsolete gear and weapons on a regular basis. With every content drop there's always new and more powerful gear and weapons that render previous obsolete.
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blizzard does this with wow but they allow you to make the older gear a heirloom which then levels up with you why can't scumgie allows us to do that to one weapon of primary,special and heavy weapons we pick which primary,special and heavy becomes heirlooms
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Now that would be cool...
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Indeed it would but scumgie will never do because it makes sense
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D3, Guildwars both had newer versions of gear. As I recall Guildwars gear remained same throughout. New perks was simply added. A number of mmo have each piece of gear that levels up. So no it does not have to be the case with Destiny and is not OK.
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But in an MMO, the rewards for completing tasks move with the updates. What we are seeing here is that the rewards for year one content will still be year one. Therefore, completing year one raids, POE, etc becomes pointless because the weapons and armour will not be viable in anything but base crucible.
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I'm not sure I get what you're saying...how do rewards "move" in MMO's? I play FFXIV on a regular basis, and the old raids in the game still give out the old raid gear...I'm not sure what you're saying, can you expand on that?
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My experience of MMOs is on PC not console, with things like Guild Wars. You have the chance of top tier gear (note only a chance) whatever you do. If they upgrade the game they do not make the previous content pointless. What they may do is make it level specific (i.e. if you enter a level 10 mission as a level 25, your equipment gets reduced to level 10 effectiveness (which is what they do in crucible effectively). Rewards evolve with the game. If there was the chance of getting year two rated weapons and armour (they could tweak them like with year two versions of Exotics) there would be a reason to do VoG and CE. While they are saying that if you do the old raids you can only get old weapons and armour, what is the point of doing them (how many of the player base don't have them already?)?
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I never played Guild Wars, but I used to play WoW and currently play FFXIV, and I can tell you that both of them with every content drop make old weapons and gear obsolete. While FFXIV does have a level synch system comparable to what you're saying, the end game in it is all about chasing gear and weapons doing various activities. Some have you grinding for currency, some have you grinding for a drop, but the end result is still the same...previous gear and weapons get replaced with new higher tiered gear and weapons.
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That is what I mean with the raid rewards, etc. If there was a possibility of getting higher tiered weapons and armour from them, they would still be relevant. If you can only get year one obsolete equipment from them, they become pointless (Goodbye a large portion of the game). They are already nerfing things like Blackhammer (so some standard legendary snipers are better than it), why not have a year two version you can get from completing CE? It would remove the OP question of unlimited ammo on things like walkers, but keep the raid relevant. As it stands, who is going to do VoG and Crota? New players may try it once for the experience, veterans will only be able to get what they already have/are being told to scrap.
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MMO's give out high-end gear regularly, Destiny doesn't. So the comparison isn't a good one.
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Nuff said.
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The sad thing is I have yet to see any real replacements. Each DLC the weapon quality dropped a bit, and then PoE arrived with absolute garbage weapons. I hope the new ones will be at least as good, but I have a feeling the new weapons are mostly going to suck.
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No legendary hand cannon I've gotten after TDB came anywhere close to being as good as my Lord High Fixer. What you say is truth. Bungie are lowering the quality of each subsequent generation of weapons and covering it up with an incremental increase in attack value, then claiming that based on that alone it is a better weapon.
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I still love my TDB Red Hand IX. The HoW version for some reason is just not as good and it's the same weapon! I wish I wouuld have kept my The Devil You Know. That IMHO was the best Legendary HC.
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Yeah, my The Devil You Don't really sucked in comparison to LHF. I have Red Hand IX HoW edition, and it's lacking. I wish I had kept my (string of letters no one can remember) Scout Rifle from day 1 content. That thing was a beast (firefly and AP rounds just tore through mobs). Weapons have been in decline since launch, I dread to see what garbage they force down our throats in TTK.
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Same here. Bungie and the fanboys just do not seem to understand that people would be more than happy to leave the old stuff behind, as long as the new stuff is at least as good or better than the old. Instead of a carrot, Bungie just uses the stick to force people into new gear. The gear should be something the player covets, not forced into.
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You are totally right. And I love how you use the carrot or stick analogy, it's totally relevant here.
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I mostly agree with you, the weapon design has been puzzling, especially when compared to the VoG weapons. (VoC, Fatebringer) I'm really hoping that TTK brings some of the original weapon designs into these new weapons...
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The sad thing is I have yet to see any real replacements. Each DLC the weapon quality dropped a bit, and then PoE arrived with absolute garbage weapons. I hope the new ones will be at least as good, but I have a feeling the new weapons are mostly going to suck.
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This is not a MMO!!
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I never said it was...just that some of the moves in TTK are MMO like.
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No,techically it isn't an mmo but it is alot of mmo aspects in it which is why MMO players like myself refer to it as an mmo.The progression system is identical to an MMO 1 Complete story while leveling to base level 2 farm currency for better gear 3 do endgame content for better gear 4 new content release repeat 2 and 3 Some like FFXIV step 2 is farm currency for gear below raid quality then farm for materials to upgrade gear to raid quality Bungie did this with HoW. Even though bungie refuses to admit that it is an mmo lets look at some of the other MMO'sh qualities 1 fly into patrol and there is the possibility of meeting at least 15 other guardians i don't know just landing.i hop on my sparrow and zip to a different zone.Yet another chance to meet 15 new guardians.yes,they will be different guardians,if you follow someone(not in your fireteam)into a new zone they disappear. Most MMO have gathering and crafting classes.While Destiny doesn't have separate gathering and crafting classes We do have to either gather(now we can buy)planetary materials to upgrade(kind of like crafting)our gear Destiny is a shared world FPSRPG which is technically a peer2peer FPSMMORPG Give Destiny dedicated servers and it miraculously becomes an MMO and I would gladly pay a subscription to get dedicated servers. Although I think Xbox and Sony should be footing the bill for dedicated gaming servers.They both spouted off about supplying them for a small fee(cheaper than what it would be for a publisher/developer to run) to help boost next-generation sales.Sony even used supplying them as a justification for ps4 having mandatory ps plus for online gaming.Neither followed through.
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[quote]The progression system is identical to an MMO.[/quote] Not anymore.