Lets see the creativity! The person who comes up with the best modifier will have his featured in a future nightfall strike! -> "BUMP" a fellow guardians modifier if you like it!
Rules:
Create a Title and then the description of the modifier next to it, for example -> "Spoiler" - A timer on the screen will hint at when ammo crates will drop from enemies and which kind.
Featured Modifiers:
Salohcin J -> Hot Swap - Modifier(s) change(s) every 10 min.
AmazingNitrox z -> Chemical Reaction - An enemy killed with a different weapon burn than the burn of their shield will cause them to explode.
Squiffles -> Third Eye - Third person point of view will be active.
Jaded Rabbit -> Hollow - Enemies don't have shields, and neither do you.
Eddmario -> Jackpot - Increased glimmer and engram drop rates.
Edit // Lets see some negative modifiers as well, who doesn't love a challenge right? Am I right!?
Edit 2 // Lets keep this trending guys! I really want bungie to implement some of these amazing modifiers you have come up with! The creativity displayed here is absolutely awesome so keep it up fellow guardians!!! :)
Edit 3 // With the new changes coming to the nightfalls in The Taken King, make sure the modifiers you create take that into account!
English
#Destiny
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Medusa's Curse Every five minutes, a random player shall be frozen in place and is unable to jump, move, or look. The only way to free the curse is to activate super.
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1 ReplyGo nuts = unlimited ammo go nuts is the name
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3 RepliesEdited by Vince Pregeta: 8/29/2015 3:27:59 AMSpeedster - All movement speeds are increased. Heavy Mag - Reloading takes longer to complete Weight of Darkness - Guardian movement speed is reduced, but returns to normal when in close proximity to fireteam Lone Wolf Legend - Guardian damage increases whilst playing solo Pinpoint - Precision damage is preferred Keep Moving - Damage taken is greatly increased while stationary Deep Impact - All rounds penetrate No Touching - Melee attacking a minion of the Darkness causes damage to all Guardians in the area No Mercy - When one member of the fireteam dies, the strike is reset.
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Edited by Guardian2047: 8/29/2015 2:01:05 PMSpray and pray: Hip fire deals more damage Focus: Scout rifles and snipers deal more damage Too close: Shotguns and Handcannons deal more damage. Fast Fire: Pulse rifles, Auto rifles and fusion rifles deal more damage.
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4 RepliesBlind: No HUD, good luck
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2 RepliesCareful-Friendly fire is active
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8 RepliesRainbow Road: player movement speed is doubled, but enemy damage is doubled
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Skyfall- you take more damage while on the ground
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Edited by Walrus Walter: 8/29/2015 1:54:35 PMUniversal Element- Elemental weapons have no extra effect on the enemy's shield. Crusade- Hive are more Powerful in this Strike Buccaneer- Fallen are more powerful in this Strike Dominion- Cabal are more powerful in this Strike Paradox- Vex are more Powerful in this Strike Shadows- Taken are more Powerful in this Strike Destiny Bond- If a fireteam member is weak, he will leech off his allies' shields Brightness- Supers deal bonus damage to enemies Dim- Supers deal less damage to enemies Absorbent- Enemies will regain health from the element that is the same as their weapon or basic attack Bouncy- Guardians can jump twice as high Eye of the Storm- There will be safe spots around the strike Inferior Boss- The final boss is stronger
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Time's Vengeance - All enemies become enraged 60 seconds after spawning, increasing damage, defense and speed by 75%.
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Edited by zose: 8/29/2015 1:39:00 PM(Insert name)- your weapons will be switched to a preset load out that you can't change.
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Mist - vision distance is greatly reduced Injured - fire team works on half health Inverse elements - all weapons dealing elemental damage have their damage halved
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3 RepliesFun ground 'Touching the ground causes instant death and deletes your character forever
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8 Replies[b][i][u]Thrall's birthday[/u][/i][/b]: every time you shoot a thrall in the head confetti comes out
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6 RepliesSuppress - ability to jump disable during the darkness
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Selective measures- weapons automatically change every minute. ( and you cannot manually change them)
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1 ReplyEdited by BlueThirty: 8/29/2015 7:39:17 AMHaunting Dead- Every time you kill a enemy it takes away your heath over a span of time. Slow and Steady- The enemy gets stronger the more you run or double jump. Underpowered- All heavy weapons deal a lower amount of damage. Unexpected ally- A team of 3 Vex or Cabal will be sent to help you.
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Discipline - ammo only drops from precision kills (negative modifier) Heavyweight - heavy weapon damage is favored (neutral)
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Edited by Aeksrener: 8/29/2015 4:02:45 AMOk I'm making a test after the real deal. Screencheat 3v3 crucible modifire you see. The screen of your enemy and ally. No one can be seen. Now for test[let's do dis][/spoiler]
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1 ReplyEdited by Watto Gaming: 8/29/2015 1:07:13 PMUnlikely Alliance: A Fallen Devil Archon is sent to assist you. Variks' Surprise: Variks' gift is a record player which rickrolls you. :)
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2 RepliesJack in the Box - Weapons that equipped are not the weapons that your using and will change every so often without warning. 1 in a Million -- Players who land 100 headshots back to back without dying have higher chance to spawn Lengendary and Exotic engrams. Heartbeat of the team - if one player dies the other players lose a small portion of health until that player is revived. Mystery ammo- Bullets are different colours of elements and do different damage to enemies depending on shields. Advance upgrade- Enemies will upgrade as you progress through the course even with multipliers on. those are just some ideas, I have more though.
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Dead Gun: Gally does no damage
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2 RepliesKryptonite: supers do not charge
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1 ReplyHardcore: No abilities (as if you were level 1)
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2 Replies<unknown name> damaging enemies suppresses you