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Destiny

Discuss all things Destiny.
Edited by Godly: 8/29/2015 3:49:45 AM
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Godly

Create Your Own Modifier!

Lets see the creativity! The person who comes up with the best modifier will have his featured in a future nightfall strike! -> "BUMP" a fellow guardians modifier if you like it! Rules: Create a Title and then the description of the modifier next to it, for example -> "Spoiler" - A timer on the screen will hint at when ammo crates will drop from enemies and which kind. Featured Modifiers: Salohcin J -> Hot Swap - Modifier(s) change(s) every 10 min. AmazingNitrox z -> Chemical Reaction - An enemy killed with a different weapon burn than the burn of their shield will cause them to explode. Squiffles -> Third Eye - Third person point of view will be active. Jaded Rabbit -> Hollow - Enemies don't have shields, and neither do you. Eddmario -> Jackpot - Increased glimmer and engram drop rates. Edit // Lets see some negative modifiers as well, who doesn't love a challenge right? Am I right!? Edit 2 // Lets keep this trending guys! I really want bungie to implement some of these amazing modifiers you have come up with! The creativity displayed here is absolutely awesome so keep it up fellow guardians!!! :) Edit 3 // With the new changes coming to the nightfalls in The Taken King, make sure the modifiers you create take that into account!
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  • Bump

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  • Medusa's Curse Every five minutes, a random player shall be frozen in place and is unable to jump, move, or look. The only way to free the curse is to activate super.

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  • Go nuts = unlimited ammo go nuts is the name

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    • Edited by Vince Pregeta: 8/29/2015 3:27:59 AM
      Speedster - All movement speeds are increased. Heavy Mag - Reloading takes longer to complete Weight of Darkness - Guardian movement speed is reduced, but returns to normal when in close proximity to fireteam Lone Wolf Legend - Guardian damage increases whilst playing solo Pinpoint - Precision damage is preferred Keep Moving - Damage taken is greatly increased while stationary Deep Impact - All rounds penetrate No Touching - Melee attacking a minion of the Darkness causes damage to all Guardians in the area No Mercy - When one member of the fireteam dies, the strike is reset.

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      • Edited by Guardian2047: 8/29/2015 2:01:05 PM
        Spray and pray: Hip fire deals more damage Focus: Scout rifles and snipers deal more damage Too close: Shotguns and Handcannons deal more damage. Fast Fire: Pulse rifles, Auto rifles and fusion rifles deal more damage.

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      • Blind: No HUD, good luck

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        • Careful-Friendly fire is active

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          • Rainbow Road: player movement speed is doubled, but enemy damage is doubled

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            • Skyfall- you take more damage while on the ground

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            • Edited by Walrus Walter: 8/29/2015 1:54:35 PM
              Universal Element- Elemental weapons have no extra effect on the enemy's shield. Crusade- Hive are more Powerful in this Strike Buccaneer- Fallen are more powerful in this Strike Dominion- Cabal are more powerful in this Strike Paradox- Vex are more Powerful in this Strike Shadows- Taken are more Powerful in this Strike Destiny Bond- If a fireteam member is weak, he will leech off his allies' shields Brightness- Supers deal bonus damage to enemies Dim- Supers deal less damage to enemies Absorbent- Enemies will regain health from the element that is the same as their weapon or basic attack Bouncy- Guardians can jump twice as high Eye of the Storm- There will be safe spots around the strike Inferior Boss- The final boss is stronger

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            • Time's Vengeance - All enemies become enraged 60 seconds after spawning, increasing damage, defense and speed by 75%.

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            • Edited by zose: 8/29/2015 1:39:00 PM
              (Insert name)- your weapons will be switched to a preset load out that you can't change.

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            • Mist - vision distance is greatly reduced Injured - fire team works on half health Inverse elements - all weapons dealing elemental damage have their damage halved

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            • Fun ground 'Touching the ground causes instant death and deletes your character forever

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              • [b][i][u]Thrall's birthday[/u][/i][/b]: every time you shoot a thrall in the head confetti comes out

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                • Suppress - ability to jump disable during the darkness

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                  • Selective measures- weapons automatically change every minute. ( and you cannot manually change them)

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                  • Edited by BlueThirty: 8/29/2015 7:39:17 AM
                    Haunting Dead- Every time you kill a enemy it takes away your heath over a span of time. Slow and Steady- The enemy gets stronger the more you run or double jump. Underpowered- All heavy weapons deal a lower amount of damage. Unexpected ally- A team of 3 Vex or Cabal will be sent to help you.

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                    • Discipline - ammo only drops from precision kills (negative modifier) Heavyweight - heavy weapon damage is favored (neutral)

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                    • Edited by Aeksrener: 8/29/2015 4:02:45 AM
                      Ok I'm making a test after the real deal. Screencheat 3v3 crucible modifire you see. The screen of your enemy and ally. No one can be seen. Now for test[let's do dis][/spoiler]

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                    • Edited by Watto Gaming: 8/29/2015 1:07:13 PM
                      Unlikely Alliance: A Fallen Devil Archon is sent to assist you. Variks' Surprise: Variks' gift is a record player which rickrolls you. :)

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                      • Jack in the Box - Weapons that equipped are not the weapons that your using and will change every so often without warning. 1 in a Million -- Players who land 100 headshots back to back without dying have higher chance to spawn Lengendary and Exotic engrams. Heartbeat of the team - if one player dies the other players lose a small portion of health until that player is revived. Mystery ammo- Bullets are different colours of elements and do different damage to enemies depending on shields. Advance upgrade- Enemies will upgrade as you progress through the course even with multipliers on. those are just some ideas, I have more though.

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                        • Dead Gun: Gally does no damage

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                        • Kryptonite: supers do not charge

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                          • Hardcore: No abilities (as if you were level 1)

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                            • <unknown name> damaging enemies suppresses you

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