It's not a bug, wicked implement has intrinsic overload and unstoppable built into it if you used the artifact mod it'd override both of those, last time we had barrier fusions I used a chill clip aurvandil-fr6 with the artifact mod and couldn't stun an overload with it despite having chill clip active. Idk why the exception to this rule is Polaris lance and its ignitions from perfect 5th but is.
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That is not how that works, at all. And it does not have intrinsic overload and unstop. Intrinsic is when the breaker is on the weapon visually by default and the stuns can be achieved by weapon damage solely (Thunderlord and Bastion for examples). Wicked achieves a stun by landing rapid crits to build up slow, which is an elemental method of stunning champs, not intrinsic to that weapon. The same way Polaris Lance lacks an inherent breaker, but can build up enough scorch to ignite and stun a champ. Neither scout could stun a champion without repeated crit shots, and the argument is that their reasoning for excluding one from the seasonal breaker is odd when another still works just fine.
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Technically does unstop based on how the gun works though, precision hits slowly build up stasis freeze on hit, so when frozen unstops getting shattered stagger, thing this is the same for overloads when they get slowed by stasis so