[quote]Some of the greatest details in Destiny 1 were abandoned when making D2 a[/quote]
That's because certain people wanted things their way, and their way almost lost the entire player base...
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Which people wanted what things?
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Ask Luke Smith, he was the director when D2 was released.
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Ah ok the Luke smith thing. Ok, just wasn’t sure what you were referring to
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I'm just looking at how the game was stripped so barebone back then, that things like the sparrows don't even have the unique sounds they use to. It's the small things. They aren't really that important per se but they did leave an impression.