"The Wheelchair Portion Of Wolfenstein: The New Colossus Is Some Bullshit" - Kotaku
[quote]In the opening level of 2017’s Wolfenstein II: The New Colossus, a critically injured B.J. Blazkowicz navigates a captured German U-boat in a rickety wheelchair. Having spent the past year and a half confined to a wheelchair, I have some thoughts on the sequence. For starters, it’s total bullshit.
I am by no means a wheelchair expert, having only been paralyzed from the chest down since March 2018, but I feel I’ve definitely got enough experience under my belt to validate the wincing, head-shaking, and belly-laughs the Wolfenstein wheelchair experience elicits from my person. I also understand that the sequence was not created with accuracy in mind. It’s not a simulation. In a 2017 stage presentation, Machinegames executive producer Jerk Gustafsson said that the key to making the sequence entertaining was to give the player the same freedom as when they are on their feet, which is not what being in a wheelchair is like at all. It’s also described as “intuitive,” which is hilarious.
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