JavaScript is required to use Bungie.net

Destiny 2

Discussioni su Destiny 2.
Modificato da Verke0: 4/20/2022 11:52:54 PM
40

The life of a arcstrider dealing with GM bigotry

I play as an arcstrider See a post: GM Lightblade kwtd need hunter I'm a hunter Join said post "Can you switch to invis?" No Kicked Whatever Next post: Birthplace of the vile. Gilded conquerer only Im gilded, perfect rounded stats, weapons forged by the gods. You're running double special?" Yes "Can you switch to a pulse rifle" No "Okay, but can you switch to void hunter" Laughs, no Kicked Lol Next post: Lightblade GM kwtd for gilded Mission starts Feels good "Wait, you're not a invis hunter?!" Indeed "And u use a shotgun?!" Yes, it works really well. You'll see "Okay sure, I'll give you the benefit of the doubt. 10 minutes later: "Wait what, how do you that? F man, i didnt know that super was so powerful. You just killed both barriers and the Hive guardian!" 1 minute later "Damn, you got your super back already?!" 20 minutes later "Wtf are you doing to the boss?! I am fisting "Wow, this is insane. How are you even doing that? Its like a revolutionary new way of defeating the boss. Explains Dont tell Bungie. "Thanks for the carry. Let me send you a friend request. You have got to show me that build." This is a take on my experience doing GMs. Im not trying to -blam!- on anybody, but all I can say to all those people who couldnt/cant think outside the box and give me a chance: Your loss👍🏻 If there are any other arcstriders out there know that youre not alone. Our time is coming. Edit1: this is not a hate post whatsoever, satire is hard. If it isnt meant to be, it isnt meant to be One love❤ Edit2: my build [spoiler]Helmet:void, dynamo x 2, elemental charge Arms: solar, charged up Chest: solar, Raiden flux, supercharged Legs: void, energy converter Cloak: distribution x 2, elemental light The beauty lies in the infinite loops, which give your super back really fast. [u]Elemental light[/u] lets you create wells on super kills, [u]elemental charge[/u] gives you charged with light x 2 per well picked up. [u]Supercharged[/u] and [u]charged up[/u] boost the max amount to 5 x charged with light, which you get after picking up 3 arc wells. When your super ends, throw a grenade and [u]energy converter[/u] x 5 will give back 45% of your super energy. So basically super kills create super energy. Melee kills recharge dodge, dodging recharges melee. [u]distribution[/u] x 2 and [u]dynamo[/u] x 2 give back around 8% per dodge, so after six or seven adds melee killed, you fully regain your super and the loop starts all over again. The super also staggers heavily. So much so, that some barrier and overload champions keep getting staggered over and over again when hit with sustained damage. Barrier champions cant pull up their shield because of it. Overloads cant attack or teleport, while staggered. Hive guardians get destroyed with two consequetive combo's. Just make sure you only use the heavy palm attack if its really necessary, since it drains the super energy very heavily even with raiden flux. As an example: Two light combo's kills a barrier knight on GM (Lightblade) Toptree melee also has an intrinsic stagger feature that isnt mentioned anywhere. The effects however differ per champion. Some get staggered only once, others twice, but barrier servitors can be staggered indefinetly, basically giving your melee anti-barrier in those strikes. Other honorable mentions to this melee abuse are the Lightblade boss and in some sense the Birthplace boss. Although the latter has some scripted movements which makes it not a very good idea.[/spoiler]
English
#destiny2

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

Non ti è permesso visualizzare questo contenuto.
;
preload icon
preload icon
preload icon