JavaScript is required to use Bungie.net

Destiny 2

Discutez de tout ce qui concerne Destiny 2.
2/26/2020 10:57:14 AM
9

Is Trials a PvP endgame or not? Why the complaints about light level?

Trials has always been said to be a PvP end game just like Iron Banner. It is supposed to be tournaments where the best of the best fight. Players that worked hard to get their light and skill level up. If you want to be a world champion in boxing you can also not say I don't have time to train I want to become world champion based on skill. Trust me all these pro athletes work hard to get to a stage to become the best. Also players who want to finish raids don't complain about the light level because it is an end game activity. Haven't heard anybody say like "Please remove light level requirements from raids because I don't have time to put effort into the game". If you don't have time to put effort into playing an end game activity then just play the normal elimination of survival modes that don't require light level. Keep in mind that the bonus from the artifact is resetted at the start of the new season. Guardians who now for example passed the 1000 light level mark will also be max. 970 again.

Langue du message :

 

Modifier
Prévisualiser

Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

  • You do realize that raids have a set light level for enemies, right? That you don’t ever go in to fight riven and she’s suddenly a 999 level enemy. Which is what’s wrong with trials having light advantage on. One match you could go against people your level, the next people under your level, and then a group that has been grinding bounties and is massively over powered. There’s also the fact that end game is supposed to be a test of skill and competence at the game. If the heart carrier isn’t counting down out loud you’re never going to beat the queens walk in Last Wish. The same can’t be did for trials with level advantage. You can make all the headshots you want but if the other person is a higher level then you need more of them and they need less meaning that skill becomes invalidated. And it’s mainly the artifact. Gear score would be fine but because not everyone has equal time to play so the artifact makes it unfair.

    Langue du message :

     

    Modifier
    Prévisualiser

    Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

  • Thank you for this! I'm stuck in a forum discussion with an endless barrage of arguments regarding what IS the endgame, is Trials endgame, why is POWER level important, and the like. I appreciate the minds that can eloquently state truths, and not just spout off rhetoric that comes out the backside of these incessant whiny babies.

    Langue du message :

     

    Modifier
    Prévisualiser

    Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

  • [quote]Trials has always been said to be a PvP end game just like Iron Banner. It is supposed to be tournaments where the best of the best fight. Players that worked hard to get their light and skill level up. If you want to be a world champion in boxing you can also not say I don't have time to train I want to become world champion based on skill. Trust me all these pro athletes work hard to get to a stage to become the best. Also players who want to finish raids don't complain about the light level because it is an end game activity. Haven't heard anybody say like "Please remove light level requirements from raids because I don't have time to put effort into the game". If you don't have time to put effort into playing an end game activity then just play the normal elimination of survival modes that don't require light level. Keep in mind that the bonus from the artifact is resetted at the start of the new season. Guardians who now for example passed the 1000 light level mark will also be max. 970 again.[/quote] Simply put players don’t like that instead of skill deciding the outcome some games will come down to power level instead. Then the games are no longer about skill but who can non-stop grind bounties during the week to out level the competition on the weekend. It’s true the reset will even things out for the first weekend, but then players who no-life will have a significant advantage over those who don’t for the rest of the season.

    Langue du message :

     

    Modifier
    Prévisualiser

    Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

    5 commentaires
    • Lol. Boxing champions don’t exclusively shadow box (equivalent to bounty farming) 24/7 leading up to a fight.

      Langue du message :

       

      Modifier
      Prévisualiser

      Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

    • Modifié par RTshadows : 2/26/2020 2:21:42 PM
      I lost count how many times I pre fired a throwing knife l, landed a headshot and got 170-180, the guy lived and one banged me with a shotgun in iron banner two rotations ago. I outplayed him in every way shape and form but he beat me simply because he has time to grind out bounties on the moon and survived something he normally wouldn’t which has ZERO carry over in terms of skill in the crucible. Now iron banner isn’t necessarily”endgame” but trials where a flawless card is on the line, situations like this would be completely game breaking

      Langue du message :

       

      Modifier
      Prévisualiser

      Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

      4 commentaires
      • Modifié par RangerZ796 : 2/26/2020 12:56:37 PM
        The problem is bungie claiming that they are trying to make trials fair but then they allow artifact power to make a difference. There is nothing fair about 3 power level 1050 players who no life the game going against 3 980 players. Now if trials power was capped at the probable 970 pve powerful gear cap, that's fairness. Then skill determines who wins and not unbalanced damage output.

        Langue du message :

         

        Modifier
        Prévisualiser

        Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

        2 commentaires
        • Modifié par an Ape with a d2 addiction : 2/26/2020 12:30:23 PM
          To use your example specifically: Imagine if that pro-athelete was put in a disadvantage with all his specific sports training when put against this new competitor. This opponent gained the advantage he holds not by the same sports training the pro-athlete went through, but by putting his time into another area that has nothing to do with what the sport the athlete's working on improving in. With the current format the only effective way to level your artefact's light level (=the advantage) is by grinding pve bounties. That should not be the only realistically feasible way for gaining the high artefact light level advantage in a pure pvp endgame activity. That there's no cap on that advantage and you can keep increasing it in a non-pvp enviroment is the source for the current complaints. The artefact reset is is a non-solution with the current format. I had a 1000 light level player in my clan 2 weeks into this season. The cycle will repeat the more the season progresses. Disabling artefact levels in pvp would be the most straightforward solution. Pinnacle gear would still offer the advantage but it'd be naturally capped at some point. Also assuming trials would be a source for pinnacles, which would fix the pve investment -> pvp advantage issue on that front.

          Langue du message :

           

          Modifier
          Prévisualiser

          Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

          4 commentaires
          • It's not that LLA is enabled, it's that LLA is enabled in a world where Artifacts contribute to your LL, with no upper limit. IB was fine before, because there was a hard upper limit that everybody stops at. When you eventually get there, you can comfortably partake in IB. But now that upper limit doesn't exist, and there's no telling when you'll run into (and lose to) somebody whose only advantage over you is sheer LL. Now that applies to Trials. You see the problem here?

            Langue du message :

             

            Modifier
            Prévisualiser

            Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

          • Cheaters are the only ones that care because when they get banned they will have to level up first instead of just creating a new free account and going straight back into trials.

            Langue du message :

             

            Modifier
            Prévisualiser

            Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

          Vous n'êtes pas autorisé(e) à visionner ce contenu.
          ;
          preload icon
          preload icon
          preload icon