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Destiny 2

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Modifié par Talk2MeToner : 1/3/2019 5:45:11 PM
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Let me make this clear, this isn't a PVP centric game

You might read the title and say some bs like "well it has pvp and competitive so why not..." I will address that shortly but first let me ask you something. Why out of every shooter on the market, all of which have PVP do you choose the loot shooter to be serious about pvp in? Seriously battlefield, CoD, Overwatch, everything else out as it comes to shooters is PVP based entirely. They don't have any serious PVE to focus on. Hell most of them barely have anything you could call a story anymore. All their eggs are in the pvp basket. Go there. Now let me ask you why do you think Trials hasn't returned? Why do you think custom games haven't been seriously expanded on to at least reach Halo 2 or 3 levels which are games Bungie made 10 plus years ago and had better custom games? Why do you think when a new expansion is coming they show a bunch of story stuff, a raid teaser, a strike or two, and then maybe show off a pvp map along with a new exotic weapon or a cool armor set they want you to see? It's because the game is and should be PVE centric. It should and always will be the focus. In fact if D3 leaks are to be believed pvp might be open World only. Something I wanted since the beginning. Stop banking on this games pvp. If that's seriously the "replayability" keeping you here you might as well quit. We have three different horde mode activities, 3 raids, 2 lairs, a dungeon and other things like the Whisper quest to replay. Not to mention strikes which I believe need some improving. PVP is a fun little side activity and that's it. They made competitive with hopes of Esports but that's a joke. It will always be a joke in a lootshooter game with inherent imbalance. Play it for fun. Don't take it so seriously and whine for nerfs. Edit: a lot of butthurt as expected. I never said remove pvp. I said stop complaining, you can't even agree on the changes. All of a sudden some of you want shotguns gone again. In case you forgot people hated the two primary system which was created because of pvp whining. Same with making many abilities, grenades, melee, recharge rates all weaker. Same with strong exotic weapons.
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    pvp can be in this game. i see no reason to completely remove it. however, they need to stop focusing on making it a competitive environment. destiny will never go anywhere competitively. that’s what was so good about destiny one’s early pvp. it felt like a pvp meant for this game. it was chaotic and fun. the only problem were a few guns. but instead of just fixing those guns, they turned it into a never ending cycle of searching for balance and never hitting the mark. then we ended up with destiny 2(vanilla) we all know how that was. it was literally a pve game that was balanced around a pvp philosophy. that must never happen again. i’m sick of people thinking this game is some kind of competitive game that will make people give a crap about you if you pad your stats. look at all these people who care about their stats. from k/d to raid report red dots to gambit leaderboards, i’ve seen it all. i’m sorry to inform you, but nobody cares.

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  • PVP is BS that’s not a secret

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  • Modifié par D2_Dahaka_PAL : 1/3/2019 5:01:48 AM
    I’d love to see PvP removed from the game entirely, it would be worth it for the tears alone. Disclaimer: This is a lighthearted comment, calm down PvPers.

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    23 commentaires
    • I like some PvP in games like these (ex. Division's Dark Zone) but yeah these games keep me interested because of PvE.[spoiler]which is why I hope that Anthem doesn't suck[/spoiler]

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      2 commentaires
      • You've successfully pissed off the PvP cryhards. Have all the upvotes.

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      • I only play destiny because of pvp and I know a lot of people that also do that. Last time I’ve checked, pvp population was 800k and pve population was 1.2kk. Stop acting like your opinion is the only one that matters.

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      • For a lot of players the pve side is a boring monotonous grind for unrewarding loot. At least pvp gives you an adrenaline rush.

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      • Sorry but battlefield and CoD aren’t pvp only either. They both have pve campaigns too. If you’re saying destiny isn’t pvp centric as it has both pvp and pve, then it’s the same for those too. Not everyone buys those for the pvp only. BO4, maybe seeing as it’s pvp only. The fact is, if it has a story campaign then it’s not pvp entirely. Your statements are flawed.

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        3 commentaires
        • [b]Destiny and ESports.😂😂😂😂😂 Sorry, was just imagining it, with the most garbage, lazy, cheap P2P 30fps game around.[/b]

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        • without digging too far into this... I've been saying since early D1 that the only way to properly have PVP is to offer and balance specific weapons and equipment for PVP only. Of course dedicated servers are badly needed as well. Perhaps they could have used or could use Factions (Dead Orbit, FWC, New Monarchy) to focus on and offer PVP gear along with Shax and the Crucible offerings. But until they roll out a set of equipment for PVP and a completely different set for PVE we are always going to have tweaks and nerfs that often times drastically hurt the PVE aspect of otherwise great weapons, supers and armors. Maybe then we could get a bundle of supers that actually feel, well, Super. Scout rifles actually packing a punch and so on.

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        • Well I’m exactly the opposite. PvE is lame af to me. I play it once through for fun, then I’ll play if I want certain guns. After that’s all said I’m done I’m playing PvP because it’s varied, fun, and I like getting better at it but getting better is an afterthought after all this time. Anyways this is my favorite pvp game because it’s faster than halo but slower than CoD which means there’s a lot of outplay potential. PvP exists and people enjoy it. There’s no need to be hostile towards it because you don’t like it.

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          3 commentaires
          • I wonder if Destiny would still exist if everyone who worked on Halo was still at Bungie

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            • Lol. Go ahead, take out PVP. The majority of skilled players, play PvP. You better hope Raids continue to have cheeses.

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              • Destiny wouldn’t be here if it wasn’t for pvp you dope. Yr1/2 D1 had massive content droughts which trials and pvp helped keep the community numbers up. Take that away and destiny may have never had a sequel at all. Raids are boring now and the one dungeon has little to no replay value after you get the bow. Maybe for triumphs but meh. D2 pvp is bad but, I hope it gets better and it’s still more fun than the raids tbh

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              • I think the problem is that Bungie can't decide what they want Destiny to be. Or they want it to be all things and that ends up disappointing everyone. The game is sold and marketed as a PvE/MMO game with story and co-op play. But they also have not come to grips what it means to run a living game world. Bungie is an old school developer still running in old school "put the game on the disk, out the door and done with it" mode. They want the game to run on autopilot with minimum human interaction. Thus the emphasis on Crucible and now Gambit. They even call PvP "sandbox". The sandbox is where parents put the kids to play on their own when they don't have the time to be with them. "The plan" if you will, is to lure the players in with the flashy story mode but have them stay for the PvP. They really want to be CoD or BF (because that's where the big money is), but those two giants are so solid leaders in their field you can't really challenge them directly. You need a new angle to do it -- Bungie came up with the mixed MMO stuff. PUBG came up with the Battle Royale, and really hit a home run with nothing but the idea... How well the plan is working? Well, everyone can judge for themselves. Personally the day PvP is the only reason to log in is the day I'm booting up another game. Already happened once, will happen again.

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                • This post is a joke. The PvP was the only reason this game got as big as it is LOL. It used to be the biggest streamed game ever why? Because of the PvP. Go to cozmo himself bungie account page and look at his game history. It’s only pvp. No one wants to play pve besides to get the story over with and get raid loot once I have that done the pve is trash. The only pve lovers are people who flat out suck and everything in this game anyway.

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                  • Modifié par GeoffvsGeoff : 1/3/2019 7:08:44 AM
                    I've given up on PVP in Destiny ages ago, complete mess IMO and really is a let down so prefer to stay with PVE. The only PVP section I play now is Gambit and that is starting to get stale as well. What Bungie need to do is stop putting out DLC's that are in the moment and not update current planets with rewards to match, I mean you can go to Mars, do EP and still get a 320+ item. Are they that lazy to design the reward system to update with every DLC, even the armor of old gear is useless, they have done this since D1, have multiple databases that never get updated. Look at how in D1 they had to update all Reef rewards when ROI came out and so on. Bungie must be extremely lazy to update all planets with all updated rewards. But no, they have no idea how to bring in consistency with every DLC.

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                    • Let me make [i]this[/i] clear... *cleaning windows* [b]That's [/b] clear!

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                    • Nerfing anything at this point is pointless: there's way too much wrong with game balance to bother. What they do need to do is tone up all other weapons, subclasses, etc. so that they are competitive with the current meta, to create a more variegated meta that is spread across all subclasses, all skills, all weapons and gear, rather than being limited to a very tiny selection of guns, skills, subclasses, exotics, pinnacle weapons, etc. that favour some subclasses over others. That being said, I agree that it's not really useful to invest so heavily in Destiny's PvP because of a total lack of game balance or the bare necessities of proper arena PvP like dedicated servers and substantial human resources invested in ensuring that cheaters are caught and removed from the game while also ensuring that people aren't banned unjustly for something they didn't even do. It's a pity, because otherwise, both Destiny 1 and 2 would have been really fun PvP and different from the CoD kind. Too many online service companies think they can just roll out a platform where millions interact with each other everyday, without thinking about how they're going to provide support for those same users, in a way that would be unthinkable if it was any other product on the market, physical or virtual. The fact that we only have a handful of community managers who are failing to meet the demands of the playerbase when it comes to dealing with some very basic issues with things like network connections to the game shows that community management was an afterthought, rather than something integral that the game should have been built around, considering that this is a multiplayer game. However, with the dearth of PvE activities available, and much of the content gated behind expansions/annual pass, level and Light restrictions, and activities that are difficult to complete solo, Destiny 1 and 2 don't really have enough PvE content that is replayable in any meaningful way, and lacking in any sort of really meaningful rewards _for_ replaying. That leaves PvP as the only activity that has any long-term replayability, which is all the more frustrating that Bungievision can't seem to fix basic issues with PvP like game balance and particularly with regard to cheating directly related to their hybrid P2P system.

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                    • Anyone who has ever said Destiny was pvp-centric has never played EVE, a game with pvp so ingrained into it, that the only way NOT to die is to not play, or any other FPS game where the entire premise is to make the other guy look like he picked a fight with an ammo dump and lost.

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                    • So a pvp player touched you in your no no place I'm assuming?

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                    • The big kids played too rough with you in the crucible didn't they?

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                      6 commentaires
                      • It's an unpopular opinion to many who play this game solely for the PvP, but I have to agree with your general sentiment that it's not a PvP centric game at its core. I think Destiny offers a unique PvP experience that's hard to find in other modern AAA titles. You're correct that this game cannot be a competitive Esports PvP type game as it exists due to the Bring-Your-Own-Character design philosophy of Bungie. Competitive E-sports guys aren't going to grind out hundreds of hours of PvE content hoping for an RNG god-roll that will improve their game ever so slightly. As long as your luck and gear in PvE can be brought into PvP, there will always be some factor beyond skill determining a player's PvP performance. That said, the ability to "power up" your character through your PvE story and activities and then see and feel how that powerful gear improves your PvP experience is nice for those who like that sort of thing. The people I think you're addressing and who need to wise up are those who think Destiny PvP can ever be a truly fair and competitive experience. Unless they separate PvP and PvE entirely, create dedicated PvP servers, and incorporate a fully customizable private matchmaking system that allows fixed load-outs for tournament play this game can never offer fair competition due to it being an inherently uneven playing field based on factors other than player skill. Until then, it's a unique PvP experience for those who choose to partake as a fun activity, and if you're not someone who can accept or enjoy that experience then you probably need to find something that's either wholly PvE centric such as Anthem coming in a couple months, or find a balanced competitive PvP game of which there are many. The rest of us like this weird little PvP world Bungie has created and I think it can coexist with their PvE content so long as people don't take it to seriously.

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                        • You’re a PVE player, ok got it.

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                          • I agree that we should just play this game with crucible as an afterthought game mode. Too many people playing crucible as if they are playing Rainbow 6. Being tactical and all. Bah, just blast supers and let’s loose. That is how is it meant to be played. Unbalanced and fun. 🤪

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                          • Are you high? Most of the reason destiny was ever successful in destiny 1 was because of its pvp. Pve is only half of destiny, the other half is pvp. Multiplayer is what keeps players coming back, you are a fool if you seriously think destiny would be better off focusing on pve, the reason pvp is more outspoken here on the forums is because the majority of players play pvp wether its competitive or casual quickplay. You are just a minority among thousands of players who enjoy pvp more. I don’t know why players keep assuming bungie is still trying to make destiny an esport, Im pretty sure they gave up on that a long time ago, its about time players stop bringing up nonsense. Anyways pvp is not a side activity like you think it is, otherwise destiny would have died a long time ago, its pve is not all that great.

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