Are you high? Let me start with [b]striker[/b]:
1. A one hit kill melee that doesn't use a charge.
2. One of the most powerful grenades (not a one hit kill, but does a tremendous amount of damage right when stuck to wall damages EVERYONE in its massive cone)
3. If juggernaut was used as much as shoulder charge, they'd nerf it tomorrow. I swear people shoot a shotgun while the damn shield is still up.
4. A super that instantly shuts down opponents supers.
[b]Defender[/b]
1. A grenade that shuts down any super.
2. No Backup Plans (enough said)
3. A super that provides protection (although I think armor of light should be a little sturdier) and buffs your entire team.
I don't play with sunbreakers so I won't say anything about them, but Titans as a whole have the most armor and still are the fastest class. They are a well balanced class, but I feel a lot of people can't use them properly.
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Half of the shit you mentioned doesn't even work half the time
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Just looking at stats bro. Just because Dan has special moves like the rest of the street fighter cast doesn't mean they have the same effectiveness of an akuma. That's where stats and tiers come in handy. Data disagrees with your biased opinion.
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Just because people aren't skilled enough to properly use something, doesn't mean it's unbalanced. My fear is that they will try to buff something and cause the class to be OP. All subclasses right now seem fairly balanced and have their strengths and weaknesses. It's up to the users to use the strengths to their advantage.
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I'm just saying that Titans of equal skill are at a disadvantage. I'm a skilled Titan but I'm aware that my hunter gives me the better set of tools to win my 1v1 or 2v1's. I'm only pointing at the data that says the Titans are underpowered by a lot. It's not just an opinion. Dtr data it why hammers got broken if you remember.
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True about DTR affecting hammers, but they really did need a nerf. Now did they need all the attributes nerfed at once, probably not. But it is also your opinion that your Hunter is better in a 1v1 and 2v1 situation. I'd rather my defender for a 2v1 but Hunter for a 1v1.
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Hey I'm not bashing Titans. We are the best pve class by a mile. I just want consistency in pvp. They said their goal was to get the classes as close as possible in average kd which was their reasoning for breaking hammers. Go look at the community dtr stats and tell me there isn't a balance issue in pvp between Titans and the rest. The only other class down in our level is the sunslinger.
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Modifié par xXELITE PR3DZXx : 10/7/2016 12:52:43 PMI'm not a Titan and for most part agree with you, but the amount of times I've shoulder charged people this iron banner and they have the tiniest bit of health left is unreal, so I guess it isn't a one hit kill, also I'm a beta player and I've not once been knocked out of a super by defender Grenades (can't remember what it's called)
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They are just higher light
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No he was around 370
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Doesn't ohk max armor classes, so only strikers and warlocks with a ram helm.
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Well then somethings wrong because I hit the exact same hunter 3 times in a match yesterday and none of them killed him 😅
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Oh I forgot to mention red bar warriors haha.
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That is a big possibility.
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Lol he thinks [b][i][u]DEFENDER[/u][/i][/b] is op he is also probably a hunter main too.
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Never said OP, but defender has become my main in trials and IB. Defender is a very strong class, but one of the higher skills levels to use which is why people don't use them as much in PVP.
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Thx for when you reply keeping your head, but in pvp i use striker and sunbreaker but defender is such a defensive subclass it is difficult to use effectively therefor needs a buff or some perks changed to make it more aggresive.
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I just want all melee kills in my bubble to count as void kills to expedite my almost compete Thorn quest. And make it retroactive to a couple days ago.
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Only real change I see for it is the bubble should be stronger. Idk what voidwalker setup it is, but I've been getting killed inside an armor bubble by a void bomb. I get it, it pops it, that's cool, but I shouldn't be killed unless they have the aftermath perk on, which they don't.
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It's that shatter perk that kills you in a bubble. One nova bomb (or 2) kills the bubble the others kill you
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Yeah defender bubble is too easily countered by staying away or by another super it definitely needs some sort of change