https://youtu.be/OZVfDvXrb34
All you salty hunters... Go to 13:40 and hear it right from Bungie themselves.
English
#Destiny
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Tripmines got messed up
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1 commentaireModifié par Aqua : 6/27/2016 10:06:09 PMI know. I can't beleive the Hunters are still defending tripmines after that statement.
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The grenade itself wasn't the problem. Nor the burn. It was that the burn lasted too long. Hence it took too long to recover health. I for one wasn't for this nerf, This effect seemed to be the point. Crippling your foe. But considering how long it takes hunters and Titans to regen health, I can see why it was done too.
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8 commentairesYou know what? They should give Sunsingers Tripmines and Hunters Firebolts with old viking funeral and touch of flame. I think we all know what would happen. Then morons like this would shut up.
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its from mayhem with ahamkara gauntlets .. bungie is just stupid
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2 commentairesFirebolt is AIDS - literally. Everyone knows people don't die of AIDS, but from the complications of a weakened immune system. Firebolt burn weakens and stop shield regen. The result? You are much easier to finish off with weapons.
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Someone has no idea how firebolts work.
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6 commentairesWell firebolts never got the kill unless someone was super weak. The burn is usually what kills them and it doesn't register as a grenade kill. On top of that, they're not used to kill people. They're used to tag people then push. I'll assume you're not as stupid as your post.
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Not really no
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1 commentaireModifié par Reeky Jones : 6/28/2016 5:03:04 AMMore people played Hunter though? Also, firebolts themselves didnt get all the kills. Theyd tag people and leave them 1 shot for a weapon kill.
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At least they didn't get you booted for inactivity.
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Players used firebolts to weaken the target then kill him with 1 handcannon body shot, so being soo fu*king stupid won't bring you firebolts back
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1 insta kills. One damages a person to be one shot. [spoiler]Stupid[/spoiler]
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Tripmines were meant for 1 hit killing, firebolts encouraged people to use them and then finish off with another weapon because they alone couldnt kill someone which means by default tripmines would have more kills.
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That's like comparing a a magnetic grenade to a suppressor. Oc it had more but that doesn't mean it's better
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1 commentairelightning granade is the problem -_-
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10 commentairesModifié par Illegal Pelican : 6/28/2016 1:08:44 AMDeath by burn doesn't count as nade kills :] Post is irrelevant
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I hate fire bolts but usually the fire bolt wasn't the thing that killed people it just got them super weak then you would finish it off with a primary shot so I feel like that data point is inaccurate.
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8 commentairesObviously because tripmines killed guardians. You weakened the guardian then you throw the tripmine. Firebolt, well you toss it first then push and you hit him once with any gun. Idiot
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7 commentairesI think people forget that more people play hunter, so you'll get more hunter kills/killed by.
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6 commentairesHunter was the most played pvp class...
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Come on, if kills were an issue, people wouldve been running fusions over firebolts......
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Fuçking idiot. Firebolts were always thrown first in engagements and then the warlock would use their weapon. Tripmines were either placed or stuck on people. Two uses that tripmines had that delt a death blow. I'd give you the benefit of the doubt that youre smart enough to realize this and just trolling hunters but then again, these are the forums and many people are idiots and youre showing it. Logic trumps all
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3 commentairesAll you whining titans and warlocks.... Hunter have been nerfed more then titans AND warlocks together so stfu or well all unite and make you classes so bad you more likly to kill [i]with[/i] your bubble
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2 commentairesStats can be deceiving. Which is why Bungie needs more extensive testing.
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4 commentairesFire bolt any hanconnon shot death . Firebolt 2 scout bullets death Firebolt 2 pulse burst death Firebolt squeeze trigger ar death.