Sunbreakers are way too -blam!-ing op and that health regen perk needs to be taken off why the -blam!- would you give more power to then like that. It's really -blam!-ing stupid.
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8 commentairesArcblade has regen.
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4 commentairesPeople saying to stop bitching or whatever is because all those -blam!-ers use sunbreakers and that perk so shut the -blam!- up bitches and pussies
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No, bladedancer and voidwalker have it too, with the ram that is gonna come to y2 they'll be able to have it on hit, ON HIT! So screw you and stop whining
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Xbox one https://www.bungie.net/de/ReferAFriend?code=RAF-RMC-J4P-3CH
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Your wrong your just being a scrub who isn't doing the right things to kill 1 first don't die second shoot it in the head and tether or suppress it third kill it. There you go you now have stopped a sunbreaker.
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2 commentairesDisagree. It should not be remove but placed in the same tree as the perk that grants more Hammers and bigger explosions so they chose either offense or defense not offense [i]and[/i] defense. Your suggestion hurts them in pve and they are valuable teammates and fun to play as.
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1 commentaireSounds like someone took one too many flaming hammers up the poop-chute.
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Just kill em broski
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Take off health regen for all other classes then too. #Titanequality #Allclassequality
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No but I say make it regen health to full slower
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3 commentairesI just got 2 slayer medals in one day for using Sunbreaker. I believe they should get a slight neef but if you have the skill, you can definitively kill it. Yesterday I shotgunned a hammer, lost half of his health and then i dodged a hammer and got the final blow.
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3 commentairesBefore TTK was released, Sunbreakers had the option to have both health regen and sunspot overshield...
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2 commentairesDoesn't matter still going to smack you with my hammers.
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1 commentaireModifié par CreepyMilkman8I : 11/24/2015 8:12:44 PMYou sir are just terrible at destiny. Don't complain just cause YOU can't win and everyone else can.
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I am reply # 666 But yes you should [spoiler]BUFF THEM[/spoiler]
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1 commentaireModifié par oOthatoneguy : 11/24/2015 8:10:34 PMhttps://account.xbox.com/en-us/gameclip/f777a34a-eb43-4f77-b959-1381798e6bc4?gamerTag=LS6SS99&scid=37770100-f9ae-4b80-9dad-7c1d0ec14469
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19 commentairesThen take out all regen perks. Its unfair to remove from one and not the others, especially when theyre balanced as is
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I feel like you should either have to choose between increased armor, or health regen. I fee like that would really help out this situation. It would add another perk choice in the Sunbreaker subclass, but would ultimately balance it. It would be like a gain/loss situation.
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3 commentairesJust give it a cooldown so that focused fire from a whole fireteam can eventually take him down.
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2 commentairesDrop the regen, and grant overshield on Melee hits or add Shoulder Charge.
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The health regen should only occur with suncharge kills or melee kills. Ranged hammers and grenades should not proc the heal.
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Catuerize just equals red deaths healing, but with sunbreaker abilities. It has the same pros and cons, you can heal but also be stopped by even the most minimal bullet. Besides, technically, everyone using a red death has this perk already. Sunbreakers use this with red death for dual healing, the same way defenders use it as well in conjunction with force barrier for melee kills. Really, Bungie needs to update transfusion on the striker. Thats the issue itself, updating that subclass is rather what I think must be done. But aside from that if titans have any notable talents themselves that are shared across their subclass kinda like throwing melee and cloaking for hunters, for titans, its life regeneration and shielding. Strikers have transfusion and juggernaunt (kinda impractical though) Defenders have force barrier, kinda counts as both being an overshield granting more temporary life than restoring it, sunbreaker has more direct healing and can get overshielding from sunspots (again, flamekeeper is more useful just for longer HoS time, the overshields are mainly impractical). So its just a common ability. Know what, there has to be give and take. If sunbreakers catuerize had to be scaled back, then make titans melee more dangerous, make it so it does something and gives people a reason to stay away. Otherwise, I like being able to heal like wolverine after every kill and using red death. Works wonders in PVE and PVP.
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I'm fine with health regen. Maybe lower the armor buff a small amount.
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I will tell you now. I played as. My. Titan for the first time in a while yesterday and I can say it's not instant health regeneration aslong as the titan is still being hit it won't regeneration completely it'll go tiny.. Also if you can snipe it's one too the head and one too the body if that. I take them out all the time on my hunter. It's such an easy thing to evade let alone kill