I looked into this a little further. This is just a question...not an opinion!
Would you rather go up against a PvE boss with CROWD CONTROL or LUCK IN THE CHAMBER? Personally, my faster reload speed and a 33% extra damage bullet dominates bosses....over and over that round is being shelled out after every 7 shots (or less depending on where the round is being held in chamber). Crowd Control is nice for mobs in my opinion, but is overkill UNTIL you get to a boss that makes CROWD CONTROL useless. After a kill, you are granted a 15% bonus for 3 seconds. This does NOT stack.
How does CROWD CONTROL help with bosses...or even in the crucible for that matter? Seriously, how many kills in a row are you going to get with a 15% extra damage....in three seconds...in the crucible? Give me a 33% extra damage bullet per 7 rounds any day of the week for bosses AND the crucible. Must have fast reload speeds obviously.
Just asking....WHY is CROWD CONTROL better than LUCK IN THE CHAMBER? Only CROWD CONTROL use I see is for mobs. Timur's Lash would most likely take out that enemy WITHOUT the 15% damage for 3 seconds anyways...right? On bosses I dominate...with LUCK IN THE CHAMBER.. Crowd Control would be useless as you're getting few enemy kills to TRIGGER that 15% extra damage perk (for 3 seconds) when you're taking out a boss.
Once again, in no way am I saying I'm right, but CROWD CONTROL seems inferior unless you're going against PvE mobs. Give me an earth shattering bullet every 7 rounds for bosses AND the crucible any day of the week. COMMENTS?
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If I were to give a reason it would probably be that the boss is generally not the problem. Yes it needs to die and the faster the better. But it's the adds that make a fight difficult. So the faster you can take them down he easier the fight is.
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Very true. Mobs are a big problem alot of the time when dealing with bosses, but DEPENDING on having to have an enemy present to TRIGGER that perk seems like a gamble. Luck in the chamber is ALWAYS there....no matter what.
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C'MON CROWD CONTROL FANS....let's debate. lol