I personally think all the maps are imbalanced because there is always 2 ideal spawns that can create an easy spawn camp. I wrote about it here. But Mars and to me Moon are particularly bad. This has to do with both proximity of 2 capture objectives AND lack of approach angles, The fact that Mars uses very little of the below ground areas to reach B and no option to drop in from above onto B makes B just a kill farm. It's incredibly bad map design IMO.
http://www.bungie.net/en/Forum/Post/66745532/0/0/1
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Edited by Retribution: 7/30/2014 2:22:45 AMThe Moon and Earth map I didn't find bad. On the Moon you have the ability to go through the middle and multiple side path areas. On Earth I didn't see much of a problem either. But Shores of Time and Blind Watch need to be re-worked for sure.
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You haven't been sniper spawnlocked at A i take it, you can easily cover A spawn with snipers from the B side and C side.