I don't have much experience with mnk so when I tried destiny on pc for the first time...I absolutely couldn't hit ANYTHING. Well until I swapped off my auto rifle to a hand cannon and a sniper that is. THEN I started actually hitting shots. Bottom of the lobby still, but there's only so much I can do without muscle memory.
I'm sure it's a VERY VERY similar experience for those that have little experience with controller, but I'd take learning a new input from scratch if it meant I get the type of control I can get from a mouse. Missing shots because the guns aim assist range doesn't allow the gun to shoot that far when damage fall off barely starts hitting, or having enemies next to each other dragging around the aim is such a pain in the -blam!-.
English
-
Obviously anything requires some learning time but when you miss on mnk you miss. When you would miss on controller it's auto pulling the reticle to the target for you and slowing down your aiming if you are going to aim past the target. That's a big difference.
-
Well, each weapon doesn't have the same stickiness. Handcannons and linears quite literally glue you to their head, while high impact autos really don't get enough help on average. When you pair this disparity with the recoil difference on mnk then you get completely different levels of usage in the meta to where there's a gap that can be closed with practice while others are more limited. Also bullet bending exists on both platforms. You hitting shots isn't always YOU hitting shots. Those old clips of 120 handcannons are so funny and telling of this games skill gap.
-
[quote]Well, each weapon doesn't have the same stickiness. Handcannons and linears quite literally glue you to their head, while high impact autos really don't get enough help on average. When you pair this disparity with the recoil difference on mnk then you get completely different levels of usage in the meta to where there's a gap that can be closed with practice while others are more limited. Also bullet bending exists on both platforms. You hitting shots isn't always YOU hitting shots. Those old clips of 120 handcannons are so funny and telling of this games skill gap.[/quote] I'm aware and the main problem is how sticky cheesy 1 shot weapons are. There's also situations like side arms/crimson that are so much better on controller it's absurd. Also aware, no one is pretending otherwise and what makes me laugh at this is there really isn't a defense for why controller has such absurd aim assist compared to every other fps on the market with mixed input played pools that are also way more successful than d2 that its always mentioned that "mnk has bullet bending too!!!" no one with eyes is claiming it doesn't, the entire point is that controller players saying omgg you guys 15% more of the by far weakest type of aim assist out of the 3 means nothing. Controller has reticle auto moving, auto slowing down, custom tuning on last word, side arms way more usable n they think pointing that out justifies all this crap and it doesn't.